jake9039
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KSP2 Release Notes
Everything posted by jake9039
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simply put, use the launch escape system as your only propultion,to get in orbit. your score is your deltav after getting into orbit
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Bulldozer Blades with Terrian Leveling
jake9039 replied to rottielover's topic in KSP1 Mods Discussions
I agree with this. -
maybe, some procedural thing, so if I crash my rocket in the desert, there is a new rocket shaped crater, or maybe on the moon because that is where I crash most.
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Kerbal Corp Wars Ship Submission
jake9039 replied to choninja21's topic in KSP1 The Spacecraft Exchange
only atmospheric, but maby I could make it ssto -
Kerbal Corp Wars Ship Submission
jake9039 replied to choninja21's topic in KSP1 The Spacecraft Exchange
just a one time thing, unless it's really good. wich corp? I don't really care. don't have any action groups yet, but 1 will be to open cargo bays, and 2 to drop semi-guided bomb -
what I meant was I was adding 100km/s per click, clicking rapidly, mechjeb kept me in propper place,no nyan. exept alittle.
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[1.12.x] Mark IV Spaceplane System (August 18, 2024)
jake9039 replied to Nertea's topic in KSP1 Mod Releases
this is really cool.but the problem I see is the cargo bays can't go upside down -
Kerbal Corp Wars Ship Submission
jake9039 replied to choninja21's topic in KSP1 The Spacecraft Exchange
As cool as that sounds, we have a strict stock only rule. Sorry, man.is it ok if I submit without wings(so you could make them)? -
Kerbal Corp Wars Ship Submission
jake9039 replied to choninja21's topic in KSP1 The Spacecraft Exchange
I you could use procedural wings, I got a good bomber all made -
I would like a mod like this, except up to date so I can use it for some missiles, because how would I balance out the decoupler stuck on the side. http://forum.kerbalspaceprogram.com/threads/43720-21-Radial-Stack-Separator
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banned for being confusing
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I'm considering moving my KSP into steam
jake9039 replied to Pawelk198604's topic in KSP1 Discussion
so... have you heard of the beta program? it allows you to go back 1 update -
Kermin Post Of Kerbin Records
jake9039 replied to jake9039's topic in KSP1 Challenges & Mission ideas
I am afraid that command chairs Aren't considered as an Eva, but get a classification all of their own. Sadly,the op is to complicated to veiw on mobile, and I had so many mods, I had to do a manual reset. Gonna have to wait a few hours. -
ksos causes crashes?
jake9039 replied to jake9039's topic in KSP1 Technical Support (PC, modded installs)
I installed a mod for memory, and cut down on the stuff, so it works now -
the crash folder:https://drive.google.com/folderview?id=0B5iz6AkddSYEclhhVlZ3NF9qSVU&usp=sharing I have lll,lll extra, mechjeb2,x science,blizy's toolbar, boulderCo,burntogether,chatterer,crewmanifest,darkmultiplayer, kerbalengineer,firespitter,jsi,kas,kerbalfoundries,kerbaltek,kerbpaint, klockheed_martin,kronalutils,ksa,kso,kspavc,ksplua,kwrocketry, Infernalrobotics,mk2decoupler,modrocketsys,mp_nazari,nasamission, navhud,nebula,nereid,nyancat,partcatalog,persistant trails,proceduralfairings,romfarer,smokescreen,squad,texturereplacer,thunderaerospace,trajectories,triggertech,tweakscale,vng, and that's about it. I installed all the mods, exept the stuff in ksos. then I ran the game. it works really fast. I install ksos. the game crashes. I uninstall ksos. it works fine. attempted on a clean install, still doesn't work.
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I was over nyan-thousand meters and me speed would have done a triple sonic rainboom
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ok... then I would like to make a mod request.!
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let me se what I can do
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I wanna find this mod. I looked it up, but couldn't find it. so can someone please find it for me?
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could you please update to 0.25