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damerell

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    Sr. Spacecraft Engineer

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  1. On-rails is the opposite of physics warp - much higher rates but the craft can't do anything, used out of atmosphere.
  2. At a guess, you are adjusting the on-rails warp rates while using physwarp, or vice versa.
  3. I did it with kOS, finding no way to do it directly.
  4. Vall caused me to write "why does the landscape have stretch marks?" and "Here I hit a chunk of very bland landscape" - but also that it was a pleasure to rove on.
  5. It's practical, starting as someone who knows nothing, to add an RPM IVA as a third party (source: I did the Karibou cab); so you could try that. I regret it was some years ago and I can't now describe how - I'd have to look it up again.
  6. Oh, yes, probably should have mentioned that - I used a nuclear thermal jet but in a more stock world a conventional jet is very practical. You might not even need to refuel in a trip around Laythe - the Kerbian Sea Monster only refuelled once going around Kerbin, and it went at silly speeds.
  7. On Laythe I got just under 30 m/s. On Kerbin, between 100 and 200 m/s. On RSS Earth, going on 300 m/s. But these are silly figures; I encourage you to take advantage of the current rules, which let you lay in a heading at sea with a tool like MechJeb and let the boat sail itself.
  8. Well, the thing that caught me out, besides that it's a long trip with nothing to look at, was just the basics of getting the crew on and off the boat. Once you're down it's pretty simple... but design a fast boat.
  9. Scoreboard updated (including that @Alex Verb is a Master Mariner). I very much enjoyed those Laythe videos.
  10. @Alex Verb Thanks for the Laythe. I'll watch it when I've got some free time. @king of nowhere Ingenious - I'm surprised you could get to the South Pole at all, I found it prohibitively difficult.
  11. The original idea of an organised harassment campaign is a spectacularly bad one - as in, maybe we should confine ourselves to ideas that aren't _illegal_ - but this is just hopelessly optimistic. Consider the tremendous efforts made to avert the _City of Heroes_ shutdown in 2012 and then to get the IP released - forget calling local newspapers (as if they even know or care what KSP is) and obscure youtubers, they had best-selling authors coming out of the woodwork to say "hi, I'm Mercedes Lackey, I play this game, and this is a terrible idea". These efforts achieved nothing whatsoever; the game shut down on schedule and when it came back in 2019 it was for unrelated reasons.
  12. If you have another misconception, please just _say_ what it is. I'm not going to try and correct errors if I have to squeeze them out of you one word at a time.
  13. And that is completely wrong. The companies doing "AI" scrape the Web in a perfectly ordinary way, no more likely to cause performance issues than Google indexing the site. They don't, as you seem to imagine, do it reactively at huge speed in response to queries.
  14. While I wouldn't suggest relying on it alone, the Wayback Machine seems to have a largely complete archive of the forums - indeed, this 2-hour-old thread is in it. Of course, it's read-only, but someone looking to resurrect the forums could get almost all of them back from that.
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