joshudson
Members-
Posts
79 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by joshudson
-
I see your 4390 and raise you 619 for a new speed of 5009 m/s. https://imgur.com/a/i2oAw3W
-
Comrades, we have sent rescue from Baikerbanur. https://imgur.com/a/jhC25KP https://mega.nz/#!GNZBjSRA!ZaWsxQHoVVAcJkveBYtKjWfVE3xObo6Usd9j1k1eEHY Unfortunately we lost some solar panels due to collision with the fairing during launch. While you can complete the Minmus landing and return, if you aren't careful you can find yourself with no power. I turned the good ones toward the sun.
-
What are the coordinates for KSC2?
joshudson replied to Carter938's topic in KSP1 Gameplay Questions and Tutorials
I'm going ahead and posting a better answer because this thread is the top hit for "ksp inland space center hyperedit coordinates". If you want to hyperedit your craft to KSC2 launchpad, the hyperedit coordinates are lat 20.6632, lon -146.4209 -
I've got this awesome SRB launcher for a single-launch space station lying around. I'll just replace the parking tug for fine tuning orbit with one that uses RCS instead.
-
Is a one day, solar polar race possible?
joshudson replied to Tricky14's topic in KSP1 Challenges & Mission ideas
I'm starting to think the "solution" is to add 4 hours of battery to the rover. -
Is a one day, solar polar race possible?
joshudson replied to Tricky14's topic in KSP1 Challenges & Mission ideas
4.7 hours / 4 for physical time acceleration is just under 1.2 hours. Totally doable amount of time. Of course that means you've gotta be able to drive a rover that's going 280m/s as far as your reactions are concerned. -
Resonance orbits. Excel plots. That's doing it the hard way. I'm eyeballing Hohmanns and plane change burns. The correction technique is to aim one day ahead take along a little extra delta V so I can "hover" for a day or two and wait for the SOI to reach me. Though for the Mun my eyeballing is so reliable I can hit the Mun without a midcourse burn.
-
I went and did it just because. Imgur: https://imgur.com/gallery/lOBtEeY
-
I turned off re-entry heating to find out how many gees you can pull and discovered that clockwise orbit around the sun + kerbin intercept with PE of 30km = still has escape velocity. Re-entry heating glitched out though and believed the craft was dead before the solar panels broke off. Boo.
-
THE PIONEER CHALLENGE! Are you Kerbal enough?
joshudson replied to Technical_Tech's topic in KSP1 Challenges & Mission ideas
He never did try; else he would have discovered you can't control 2 ships at once and therefore can't possibly de-orbet the fueling satellite while his ocean liner is still moving. -
This is ridiculous, but somebody just might do it anyway. I'd rather just do separations to orbit, but I can't capture video either way.
-
"Start" Science Node: How High Can You Get?
joshudson replied to Kermunmus's topic in KSP1 Challenges & Mission ideas
A craft with only one flea left hits the water over 900km/h. With no decouplers there doesn't seem to be any re-entry profile for any craft. -
"Start" Science Node: How High Can You Get?
joshudson replied to Kermunmus's topic in KSP1 Challenges & Mission ideas
I got into orbit. Is the EVA return from orbit still possible? The ship can't make it down. I tried to EVA re-enter and failed. -
Low Fuel to Mun or "The Ultimate Nerd Challenge"
joshudson replied to CastleKSide's topic in KSP1 Challenges & Mission ideas
I hold that command seats for transfers abuses the fact that KSP has no life support. -
Low Fuel to Mun or "The Ultimate Nerd Challenge"
joshudson replied to CastleKSide's topic in KSP1 Challenges & Mission ideas
You win. I'm not willing to abuse seats like that. -
I think you won your challenge.
-
PROJECT LandLord
joshudson replied to rockets-don't-make-toast's topic in KSP1 Challenges & Mission ideas
I love this challenge. Too bad I suck at building stuff like that. -
♪ Nothing Can Keep Us Apart ♫ Extreme rendezvous
joshudson replied to joshudson's topic in KSP1 Challenges & Mission ideas
Quick-docking a ship capable of landing on Tylo again would be a marvel to behold.- 6 replies
-
- rendezvous
- space station
-
(and 1 more)
Tagged with:
-
♪ Nothing Can Keep Us Apart ♫ Extreme rendezvous
joshudson replied to joshudson's topic in KSP1 Challenges & Mission ideas
Go for it. You'll probably have to change orbit height to I don't know what.- 6 replies
-
- rendezvous
- space station
-
(and 1 more)
Tagged with:
-
Suggested Fix to Radar Altimeter
joshudson replied to OhioBob's topic in KSP1 Suggestions & Development Discussion
Would you like to try the mohole?