santiagokof
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Everything posted by santiagokof
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[1.11] Ship Manifest (Adopted) 6.0.2.0 (2020-12-30)
santiagokof replied to micha's topic in KSP1 Mod Releases
hi, there's a way to resize mod windows? the main and transfer windows are too little to show all the info. https://prnt.sc/v1u4i5 -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
santiagokof replied to RoverDude's topic in KSP1 Mod Releases
nope, you can, just pay attention to life´s support system. Prepare some fast delivery system to provide the things that are needing. -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
santiagokof replied to RoverDude's topic in KSP1 Mod Releases
OUCH! thats hurt, but its true... no ones born's knowing everything... i'll take the lead and try to figure out how things works. -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
santiagokof replied to RoverDude's topic in KSP1 Mod Releases
im one of those dummys xD -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
santiagokof replied to RoverDude's topic in KSP1 Mod Releases
WE NEED A NEW DUMMY'S FIRST MANUAL XD THERES TOO MANY NEW CONTENT TO LEARN ABOUT >.< -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
santiagokof replied to RoverDude's topic in KSP1 Mod Releases
Sorry, its my first time reporting an issue. Here, i got this from and old thread Its the same as mine. i can fix it changing Jebs Traits from "Piloto" (ES-es) to "Pilot". May be this can help more than my post. Good luck. -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
santiagokof replied to RoverDude's topic in KSP1 Mod Releases
Hi there! im having some issues with Kolonization, all my crew were gone and now only shows Jeb with XP Trait status >.< i cant hire new kerbals. Also only let me add 2 kerbals instead of 4 (3+1) Here some pics. -
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
santiagokof replied to Nertea's topic in KSP1 Mod Releases
when will we be able to enjoy this mod with KSPIE? I would love to be able to use the internal tanks with KSPIE resources -
[1.7.3] Graphics Enhancements Assembly (GEA)
santiagokof replied to Davian Lin's topic in KSP1 Mod Releases
update to 1.4.1? -
CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
santiagokof replied to politas's topic in KSP1 Mod Releases
good day, can I suggest a new feature for the program? I was thinking of something that shows you the new mods that were modified in the jump from one version to another, so you do not have to be reviewing the entire list every time the number of compatible mods changes. Thanks for your time. -
woah! cheers! i want to try it @1.3.1
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CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
santiagokof replied to politas's topic in KSP1 Mod Releases
Hi! Is there any way to know which mod is causing conflicts when installing another? -
1.3.1 ver? may be?
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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
santiagokof replied to RoverDude's topic in KSP1 Mod Releases
ROGER! -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
santiagokof replied to RoverDude's topic in KSP1 Mod Releases
ok, ill keep dreaming >.< -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
santiagokof replied to RoverDude's topic in KSP1 Mod Releases
yeah, sorry.... can i try one more time? https://imgur.com/a/FwMVG mooring!? xD DOCKING! -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
santiagokof replied to RoverDude's topic in KSP1 Mod Releases
no, i need a docking system thats fits on Kontainers. For expanding projects. adding 2 docking ports, one for main attach and other at the Kontainer looks terrorific, something like construction ports, only works with another const port. -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
santiagokof replied to RoverDude's topic in KSP1 Mod Releases
@RoverDude, have something planned about a docking system for Kontainers? i need this in my life *w* -
[1.7.3] Graphics Enhancements Assembly (GEA)
santiagokof replied to Davian Lin's topic in KSP1 Mod Releases
dont be so hard on him, this can be a really good one graphics mod, may be he depend very often on 1 or 2 bits of someone's work, but he is working on that little problem. dont you thing? lets push him up. By Unknow Dev(?) -
[1.8.1+] KSP Craft Organizer - VAB/SPH tags + craft searching
santiagokof replied to Ker_nale's topic in KSP1 Mod Releases
update for 1.3? -
[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
santiagokof replied to Nils277's topic in KSP1 Mod Releases
someone has a hard time to reconect Hinches? i cannot make it conect again.... >.< -
KSP MOCR (Mission Operations Control Room)
santiagokof replied to Tunefix's topic in KSP1 Mod Development
my my.... can u make your mod show map view? if u can, ill buy it! -
It's true, I was selfish from that point of view. I hope to see more great things about you in the game. Fight!