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Wolves_Hero
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Posts posted by Wolves_Hero
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JS-1 Joint Socket not worked, I clicked mouse do nothing can't connection anymore, broken mod.
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On 2/3/2021 at 4:58 AM, Starstrider42 said:
Custom Asteroids defines its asteroids/comets in text files in the KSP directory. The default files in GameData/CustomAsteroids/config are all designed for the stock system, so for a total conversion mod like Beyond Home I'd expect them to produce nothing but error messages. You'll probably want to delete them (or move them somewhere outside the KSP directory if you want to keep them as examples).
I've provided some instructions for what the asteroid config files should look like, so I suggest starting there. I realize the instructions are a bit poorly organized; rewriting them to be clearer and easier to navigate is getting close to the top of my to-do list. I hope they help in the meantime.
Worked now just spawn, but look huge asteroids on size A tiny is weird how change size.
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Mod don't worked on v1.11.1, can't click start games on main menu, can't quit games
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No asteroids around planets for Beyond Home with Galaxies Unbound: A Stellar Odyssey random asteroids
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No asteroids on around Beyond Home (planets mods) & random asteroids on Galaxies Unbound: A Stellar Odyssey (stars mods), can't find how edit or add asteroids
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12 hours ago, blowfish said:
Looks more like config/install issues with OPT, please include KSP's log if you want any actual help.
I just downloaded OPT reconfig worked now no error, I was downloaded OPT parts but not included reconfig just separated
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B9 part switch was broken mod on v1.11.1 today
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Don't worked on v1.11.1 anymore, can't go back v1.11 only v1.10.1 on beta. I can't play KSP anymore.
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18 minutes ago, Spaceman.Spiff said:
So if you're using BH, you have to use v1.0.1. Check the BH post for that.
I download v1.0.1 worked now no more white.
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22 minutes ago, Spaceman.Spiff said:
That's the problem. Looks like you're using stock texture with BH.
If it's not that then make sure your Parallax is on the right version.
Both don't worked Parallax v1.1.1 & Parallax v1.2.0 still white terrain
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I have both Parallax & Parallax_StockTextures with Kopernicus R-T-B Unified "Bleeding Edge all white terrain bug, broken mods?.
Planets mods - Beyond Home & Galaxies Unbound -
Bug 1 tree on launch pad on KSP v1.11, need fix move away tree. I can't use rocket on launch pad just use on runway to lift off.
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This mod is bugged went black or white on all atmosphere planets, I think issued with scatter mod, I tried on The World Beyond mod worked well no issued.
see pic
https://steamcommunity.com/sharedfiles/filedetails/?id=1528966502
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Don't work there no 'Edit Tanks' button on procedural parts & stock fuel tanks, I think not worked on RealFuels mod or outdated, I removed RealFuels mod back normal & edit tanks on stock fuel tanks worked fine.
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I tried on 1.4.1 but don't work because outdated on Kopernicus, only loading screen worked. I go rollback to 1.3.1 worked well just wait update for 1.4.1.
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Not show up clouds on planets just clear sky on 1.4.1
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Download link is broken & not sure work on 1.4.1 KSP
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Metal Ore not show up on Scansat, bug?
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Extraplanetary Launchpads not worked on this mod not show up Metal Ore when scan on stock & mod planets.
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Solar panel bug wrong direction toward Olu'um is 2nd sub-star not main sun, battery went died, I fixed retract solar then extend solar back to main sun.
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Still no news update for 1.3, look like abandoned mod.
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Game crashed to desktop error message while loading screen on 1.3, I deleted this mod no crash because this mod outdated. Can't play without real fuel mod.
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This mod bugged always off screen. I click Astrogator icon not show up, I use Protractor mod much better never off screen but no time wrap.
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[1.9-1.10] Global Construction
in KSP1 Mod Releases
Posted · Edited by Wolves_Hero
I got ton of ores & fuels but have no MaterialKits & no SpecializedParts can't start build new rocket, I can't find converter from ore to MaterialKits & SpecializedParts.
Part Printer and Replicator converters none worked on v1.11.1