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PikachuNL

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Everything posted by PikachuNL

  1. It would be awesome if you could make it compatible with NEAR (FAR replacement, less advanced, also by ferram) Whoops, didn't read the full thread... excuse this smart *cough* electromouse
  2. Well, didn't expect a reply this quick, and it's the right one! Thanks alot topic can be closed
  3. So, a little while ago, I saw a mod review on youtube about a mod that changes things with the navball, it put a little bit of text on the right side of it IIRC, which displayed things like Mach number and radar alt. It isn't enhanced navball though. If anyone could help me, it would be much appreciated! Thanks, Pika
  4. Love it! Would be even more awesome if you could get that cockpit in the inline cockpit(this one), since that's the one I use for most of my fighters :3
  5. Well, we've still got this ugly fella, it detatches from both parts, but has a microscopic hitbox and looks awful(imo)
  6. You mean something like this, right? :S click image for moar info
  7. Oh yes please! Then I can finally do this: when abort key pressed open bay wait 2 secs decouple missile fire missile wait 1 secs close bay (Opens bay, fires missile, closes bay) Bit like this, but in ksp I can't close the bay, obviously, cause physics
  8. I don't use antennas often, cause I only play sandbox, but when I accidentally click on transmit data, my super swaggy "rc Kar" doesn't look as good as it was before (no antenna )
  9. Oh yeah! And Porkjet was working on these parts before the .25 release, but then the new shape came and they were never finished... He should consider re-making those parts, if he isn't doing it already.
  10. Okidoki, guess that's the cause:P Anyway, I thought the forums must be safe lol
  11. well, basically, I went to page (3) or something, and then this popped up, so its not from an external link... tl;dr: I clicked on a number for a page. http://forum.kerbalspaceprogram.com/threads/44665-Electric-propellers/page3 <-- this was the "unsafe" link
  12. Well, just browsing the suggestions forum, all of the sudden a big red screen talking bout security errors in the ksp forums/bit.ly... Well, not sure what it is though. Excuse my gorgeous photoshop skills.
  13. Runway lights, yes please! I always fly diagonal to the runway cause it doesn't have lights... Never happened to me in a flight sim though.
  14. I would LOVE more nosecones, for now i've got to do it with this lil' trick (credit to Mareczex333 for the invention)
  15. Oh, totally forgot bout it, but sometimes when I spectate friends, I only see the root part flying, which looks kinda silly
  16. Not sure what's causing it, but when I join my server with a couple of friends, it lags like hell and the planes are rubberbanding, I'm hosting it on my own pc now, where I'm playing ksp on. It should do fine though, it's pretty powerful and can run games like BF4 maxed out. I'll try external hosting soon, but I'm not sure if it will fix it... Anyway, I'm asking it cause on youtube, people just fly flawlessly... If you need more info, don't hesitate to ask. Pika
  17. This. Exactly this. Too bad it's a pain in the spacesuit to find the updated files for kerbpaint scattered across the thread :/
  18. What about this? http://forum.kerbalspaceprogram.com/threads/37756-0-25-HyperEdit-Teleporter-Orbit-Planet-Editor-More Tbh I think it should be left for mods.
  19. Banned for detonating a hypelosion.
  20. It's pretty agile actually, but yours has probably 60 or so parts, while mine has 220+. Haha
  21. Works just fine in .25 with up to date MM and Toolbar installed
  22. Seems like a nice idea, but it would be even more awesome, if it could be "welded" together. I.e. my planes usually have ~200 parts, when welded, it would be 50'ish or lower, which reduces lag
  23. Ugh, I'm getting jelly about your building skills
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