white_coat_awesome
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Everything posted by white_coat_awesome
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parts [1.12.x] Asteroid Recycling Technologies
white_coat_awesome replied to RoverDude's topic in KSP1 Mod Releases
Just re installed from the zip (I used CKAN to install ART previously). Overwrote anything that was requested, still no function on my ship already attached to the class E rock. EDIT: Going to try it on vanilla 0.90 in a min. -
parts [1.12.x] Asteroid Recycling Technologies
white_coat_awesome replied to RoverDude's topic in KSP1 Mod Releases
What exactly did you have to do to get this to work? I'm having the exact same issue right now -
[1.1] AFBW v1.7-beta (Joystick & controller mod)
white_coat_awesome replied to nlight's topic in KSP1 Mod Releases
Sweet! The stock joystick mapper is just not cutting it. Can't wait to install and set it up -
[1.1] AFBW v1.7-beta (Joystick & controller mod)
white_coat_awesome replied to nlight's topic in KSP1 Mod Releases
Clicking on the game controller button on the toolbar to launch the config window causes x86 vanilla KSP 0.25 to crash. Is the OP aware of this already? If not, I can send a bug report. And I just got the issues with the Saitek X55 straightened out too -
[1.1] AFBW v1.7-beta (Joystick & controller mod)
white_coat_awesome replied to nlight's topic in KSP1 Mod Releases
First off, I want to say that it's great that this mod exists, and I can't wait to explore it's potential. Having said that, I'm in a bit of a bind in that I have a Saitek X55 Rhino stick and throttle, and all drivers are installed and the device is recognized in Windows, but it does not show up at all in game. Additionally I have tried all of the troubleshooting steps listed in the first post, but still no dice. Any help would be greatly appreciated. EDIT: Thanks for the reply to my post, but I managed to get it working by using this mod by itself in a vanilla 0.24 install. Obviously one of my many other mods was interfering. I am not sure which, and with the release of 0.25, that problem is essentially moot.