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Everything posted by RaptorHunterMz
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I am having problems with custom parachute deployment, the parachute deploys but it wont deploy. There are 2 animations, semiDeployLarge and fullyDeployLarge, partconfig
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Tópico de Boas Vindas - Deixe aqui seu oi!
RaptorHunterMz replied to Climberfx's topic in Portuguese (Português)
Bom dia, boa tarde e boa noite para todos, Não sabia que existia este subforum... ja agora deêm uma olhada nas minhas capsulas. -
I am giving this ownership of this mod to @zer0Kerbal. [1.0.5] Super 100 Shooting Star & Super 67 Little Star Command Pods. Super 100 Shooting Star 3.75m Command pod capable of accommodating a crew of six. This contains a 3.75m Command pod with IVA, a modified 3.75m heat shield with custom texture and fairing. The command pod has 8 retrorockets that can be used as LES and propulsive-landing. IVA requires Raster Prop Monitor to work. http://forum.kerbalspaceprogram.com/threads/117471-1-0-RasterPropMonitor-still-putting-the-A-in-IVA Javascript is disabled. View full album Super 67 Little Star 2.5 meter Command pod capable of accommodating a crew of three. This contains a 2.5 Command pod, a modified 2.5 heat shield with custom texture and fairing. The command pod has 4 retrorockets that can be used as LES and propulsive-landing. This uses MK.1-2 Pod stock IVA. I won't make an IVA anytime soon. Javascript is disabled. View full album Change Log: 1.01 Fixed license issue (Hopefully); Added cfg files for non Raster Prop Monitor IVA. 1.02 Fixed location of Airlock and Ladder transforms; Changed MODEL MULTI PARTICLE transform to smokepoint instead of thrustTransform; Reduced Liquid Fuel max amount. 1.03 Fixed some cfg and file name issues; Engines now have two modes: High thrust low ISP Launch Escape mode, and low thrust high ISP Descend mode (Default); Heatshields now decouple. Balacing Tweeks 1.04 Capsule wrong orientation fixed Balance Tweaks Removed lights animation from the super 100 1.04.1 No Changes, should work with KSP 1.1 fine. Download: Kerbal Stuff: Gone CURSE: http://kerbal.curseforge.com/projects/super-100-shooting-star-super-67-little-star SpaceDock: http://spacedock.info/mod/249/Super%20100%20Shooting%20Star%20%26%20Super%2067%20Little%20Star LICENSE: GPL-2.0
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Raptor AeroEspacial Kerbal Transportation System
RaptorHunterMz replied to RaptorHunterMz's topic in KSP1 Mod Releases
Thanks for the feedback. I might build them, but first I want to add some features to the existing parts that I created. I tried textures but I don't want a look that makes the part look like it was welded or riveted. But once I am done and familiarized with modding I might do something extra. I have no experience with Karbonite, due to RAM limitations (only 2GBs), this was the main reason I made this mod, I was playing with Laztech Dragon V2, the mod had a ridiculous amount of faces even with 512 textures I was getting problems. As soon as I get more RAM I will try other mods and add support for them. I wanted to use hypergolic fuels for the retro rockets but the closest thing ksp has to it is monopropellent. -
Raptor AeroEspacial Kerbal Transportation System
RaptorHunterMz replied to RaptorHunterMz's topic in KSP1 Mod Releases
Thanks for the tip. Please suggest better values. -
How important is IVA for you?
RaptorHunterMz replied to RaptorHunterMz's topic in KSP1 Mods Discussions
Command Pod is done, with a simple IVA, almost all objects and props are from vanilla parts. Give it a try. http://forum.kerbalspaceprogram.com/threads/101836-Raptor-AeroEspacial-Kerbal-Transportation-System?p=1574057#post1574057 -
The Kerbal Deep Space Transportation System designed to transport and land up to six Kerbals almost anywhere. It has to main parts a command pod and a stack landing module with retrograde rockets. The retrograde rockets use mono-propellent and electricity as a resource. Landing gear lacks suspension and I am not planning to fix the problem. I didn't have much time to test this parts yet but I believe everything should work OK. Please report any bugs, and post suggestions to make this mod better. http://www.curse.com/ksp-mods/kerbal/225963-raptor-aeroespacial-kerbal-transportation-system https://drive.google.com/file/d/0B4DVA3tTLSqpMEdYM3RKd09fcTQ/view?usp=sharing License: Free to use, modify and publish.
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Is anyone willing to create a IVA Space with props for my Deep Space Command Pod for 6+ Kerbals. Max Model https://drive.google.com/file/d/0B4DVA3tTLSqpOEdBMXVEcG52VWc/view?usp=sharing DAE Model https://drive.google.com/file/d/0B4DVA3tTLSqpVWdoNENIX0Q1RjQ/view?usp=sharing
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How important is IVA for you?
RaptorHunterMz replied to RaptorHunterMz's topic in KSP1 Mods Discussions
This is a mod I want to publish so I wanted to know how much people care about IVAs. Although the sample so far is small I think people care about IVAs.