-
Posts
2,018 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Status Replies posted by Poodmund
-
Hey Poodmund
I was wondering if you might be interested in chiming in on a conversation I'm having with Lisius about improving KSP's skybox situation. We're talking about improving Distant Object Enhancement's skydimming feature.
Basically, Lisius reckons he would need a 32bit HDR skybox to make the skybox dim and brighten realistically. I located some HDR files of the real life night sky over at NASA but they're not projected as we would need them for a KSP skybox. As someone who's created amazing skyboxes for KSP in the past I thought you might be able to share your experience with this.
Come and have a look if you have time :-)
-
Hey,
Do you have any thoughts on the issue I raised in the EVE thread regarding using the same texture in multiple Cube Map config entries? It seems if you direct to the same texture's path in multiple entries in the Texture Manager config, it breaks down somewhat?
If you've seen it then nevermind, I just wasn't sure if you may have missed it or not.
Kind Regards.