

Lechuza
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About me
Rocketeer
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I am having the weirdest problem with this mod. Even without any overheat the parts are exploding, not the engines themselves, but whatever is ontop of it explodes!
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Awesome! Can't wait!
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From the first post I cannot figure out what this mod does :S
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Do you know if there's any way to implement the new ppfx edge highlighting into your mod? that would be awesome.
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Background Processing 0.4.4.0 [KSP 1.1.3]
Lechuza replied to jamespicone's topic in KSP1 Mod Development
Is this working on 0.90? -
Ehmmm, not really. I installed a new mod (active struts) that needed some chaching, and for some reason when I restarted the clouds disappeared. I will try to re-cache the clouds folder again and see if that fixes it again. This must be the weirdest thing, since one thing has nothing to do with the other. I will keep you posted. Edit: Figured out whats happening, just not how to fix it. It works when I cache the clouds folder and the game enters, but the moment I quit and enter the game again with a pre-cached Clouds folder the clouds are gone again. So the only way right now pretty much is to cache the clouds folder everytime, which is quite time consuming. This thing get weirder and weirder every time.
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Mod-Oriented Tech Tree (Aug 3, v0.3.3 bug fixes)
Lechuza replied to cvod's topic in KSP1 Mod Development
May I suggest spreading the KAS containers and KAS items around, it would be nice to start using winches and such a little sooner. Don't know if anyone else agrees with me.