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Gachl

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    Curious George
  1. I've tested DMP for a few days now and I've set up quite a cluster of KSP servers privately for me and my friends and public ones for everbody and I am very surprised by the stability and functionality. I am hosting the servers on a Linux Debian dedicated machine using the regular mono. Works absolutely flawless and eats super little resources. As clients we are using Windows and OSX and so far all our problems have been caused by lags and physics ....-ups on the Mac; we've lost several bases because just before landing lags cause the "planet to fly downwards" which caused our stationary bases to basically shoot up and explode violently. Other than that, I'm very happy with this mod. It's the missing piece of KSP, the career mode is fine and everything but stuff is getting boring when you're always alone. Seeing a server universe grow from four players is great and especially when you can collaborate to make huge space stations and bases together. This mod is most important to me, I'd go as far an say that this should be integrated into legacy KSP! Hopefully I can fork and support this project a little bit on github as I like doing C#, a lot. Obviously there's room for improvements, from configurability over synchronising speeds to usability but as the mod is right now, it's completely playable and makes a ton of fun. Thank you, godarklight, for making and maintaining this awesome project. I wish for a very long life of this mod and that it may never stop being developed. Keep up the great work! BiG KSP DMP Servers
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