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pTrevTrevs

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Everything posted by pTrevTrevs

  1. The engines did seem wrong for the Titan II, but I thought that maybe he made them like that so they would be more compatible with other parts of something. If it isn't Titan II, I don't know what it is. Maybe Beale will enlighten us come morning.
  2. Alright! The Sea Venom looks nice! It should find a nice role in my attack on the KSC Island, which has been named Operation Fubar. Rep if you understand the name. I'm thinking that it could be converted to a photoreconnasaince drone for getting pictures to make maps of the island.
  3. Is... Is that the Titan II? Well, it's a hell of a lot better than my models!
  4. Well, that works, but if I want to move the station into a particular attitude, it is often difficult due to all the flexible docking connections and other weak spots in the structure. I nearly lost my first ISS right after I docked Zvezda because it started flexing so violently that the game wouldn't allow time warp to engage.
  5. Ah, I remember the last time I tried to construct an ISS. It got to Expedition 3 before I quit. So, I had added everything up to Pirs, except Canadarm 2. I had to quit in late July because marching band got in the way of everything and consumed all my time. With new KSP updates, and a lack of time to play the game, the station fell into obselecense, until, finally, the save was lost in the switch to a newer patch. Your station looks great! PMAs look a little long, but everything else is perfect. After I'm done with Mir, I think I want to try and finally complete an ISS build. Thanks for the inspiration! How do you keep your station from going into uncontrollable oscillations whenever you spin it? Assemblies that big tend to require excessive struts, reaction wheels, and/or RCS to keep it stable.
  6. I flew a capability assessment flight of the Vampire, it flies wonderfully. I could zip through those tight passages in the mountains like nobody's buisness, and I was able to fly at treetop level for half of the distance between the mountains and KSP. I have yet to test the jet with BDArmory, so for now, my vampire fleet has no fangs. Once I add weapons though, I will put some tanks and SAMs on the Island and try and knock them out with this jet.
  7. Perhaps someone could write a config for the TKS monopropellant tanks to act as radiators in KSP Interstellar. It adds waste heat, so radiators are required.
  8. That's it, the Martin B-57 Well, the Electric Canberra and the Martin one are quite similar, it seems. It will be cool to see.
  9. Darn. I have yet to see a good replica of the Panther or the Cougar. Well, the Electric Canberra sounds like a cool plane, and an American plane was developed from it (I think the B-76?).
  10. I believe the Ohka was propelled by solid rocket motors. It was dropped from a bomber mothership, after which it would glide down to its target, and ignite the rocket engine for the final plunge towards the target. So it was basically a glider with a little rocket engine. Separatrons should work nicely for this.
  11. At least the 0.625 meter ports are still available for people who don't like the bigger ones. I personally like what's going on with the 0.9375 meter docking ports. The idea of making them into a heavier, more primitive version of the regular docking ports sounds bad. Soyuz 7K-OK docking ports can easily be constructed with other parts. In fact, I have constructed them and posted pictures on this thread. And crossfeed can be disabled on docking ports anyway, so if someone wants that additional constraint, they can put it on themselves. If anything, the 0.625 meter ports would be better suited for Soyuz 7K-OK, since it seems to be agreed that Kerbals would be unable to fit through a hole that small.
  12. What software do you use for texturing? Photoshop? Gimp? MS Paint? I highly doubt MS Paint, but it can't hurt to ask.
  13. Oh yeah! I'll get you some beautiful screenshots tomorrow. Soyuz 4 & 5, ASTP, Mir, whatever you need. Unfortunately, the only visual enhancements I have are regular EVE and Distant Object Enhancement.
  14. Is the Sea Venom going to be capable of landing on aircraft carriers or short runways?
  15. Well, it looks very much like the Vampire, but with tanks on the wings. Very similar to... The DeHavilland Venom!
  16. That sir, is one amazing aircraft. Take some rep for your efforts!
  17. Did Gemini have room for astronauts to remove pressure suits? If it did, then why would NASA go through the trouble of making a special easy to wear inflatable suit for Gemini 7? Why do we keep talking about pressure suits? What has happened to this thread?
  18. Well, I have heard that Apollo crews would continue to wear their space suits until after Transposition and Docking. The surface crew would also wear them during descent to and ascent from the lunar surface.
  19. Hey, astronauts and cosmonauts wear pressure suits inside spacecraft all the time. A cool thing to note about pressure suits. For Gemini 7, NASA developed a special soft suit that would be more comfortable to wear and easier to work with than the standard ones. It had a zipper to easily remove the helmet part, and a regular crash helmet was worn underneath the suit. http://en.m.wikipedia.org/wiki/File:Lovell_pre-launch_gemini_7.jpg Of course, cosmonauts don't care about ease of access in space, three of them can mange to squeeze inside a Soyuz DM with regular pressure suits.
  20. OH-58 Kiowa perhaps? It's great to see all these helicopters. I love the things, and it's even better because I live next to one of the largest Heliports in the world. US Army Blackhawks and Kiowa Warriors fly over my house every day! Oh, maybe you could try and build the new Sikorsky Raider helicopter. That machine would be fun to fly in KSP!
  21. Ha! The Mi-24! Now I have something to attack my Air Cav outpost. The Kerbal Soviet Socialist Republic is on the move, comrades!
  22. Yeah... About that... Your Soyuz still has a 0.625 meter docking port, while everything else has 0.9375 meter ports. Somehow, I was able to dock a Soyuz T to the rear port of your Mir Core Module, but attempting to dock Kvant-1, which has the same size port, doesn.t work. I can ram the ports together and waste my RCS fuel all day long, but the docking ports don't even activate the magnets like they should. I'm not sure whether or not this is an issue with the Tweakscale configs or with Tantares itself. Hell, it may have just been a bug that takes a game restart to fix. Well, that's one Kvant-1 and a Functional Service Module gone.
  23. So the new passive docking ports won't have the drouge in them? It doesn't look right to have that flat plate with a tiny hole inside.
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