Gowynn
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Official Mod Compatibility Thread for .90
Gowynn replied to NathanKell's topic in KSP1 Mods Discussions
Not too bad of an issue. I did manually update KSPAPI but it still throws the exception for Cross Feed. I just ignore it for now but would be nice to have that working. -
I have seen several people having this same issue both with stock and modded instances of KSP on all platforms. I run 32 bit with a host of mods and also have this happen on my stock ksp before I added mods. mostly I run in half to eighth res due to the amount of mods I have You load your game and the world is all wonky like your space port is under water (in one case i had). Or you build a ship and load to the launchpad only to find your ship is in x-ray mode and all the graphics are out of whack. If you pause the screen go to settings and hit either accept or apply it will reload all the graphics... the only caveat is you can't do it inside the VAB/SPH. I've also noticed this happens sometimes when I am in windowed mode and for some odd reason my laptop looses focus on the window with KSP in a not responding status. It's annoying but it's my minor fix for now and it may help others with this issue.
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Official Mod Compatibility Thread for .90
Gowynn replied to NathanKell's topic in KSP1 Mods Discussions
Any idea on if or when Cross Feed Enabler will be updated? Tried using Near Future Propulsion and that was the only issue I had. -
Know this thread is primarily dealing with the Linux version but I am seeing similar issues on Windows (Vista with an ATI Radeon gpu) with the space center and in the VAB and SPH where textures don't load correctly. on the space center screen sometimes my whole facility will be under water. This shows up both with modded and stock instances of the game for me and also pops up if my windowed instance of the game looses focus, about the only fix I have found that works is to open the settings menu and hit either apply or accept which usually forces the game to reload the textures.