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TMPhoenix

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Everything posted by TMPhoenix

  1. Hi, I just wanted to contribute a little MM patch for the mk2 docking port: @PART[mk2DockingPort]:AFTER[TweakableEverything] { node_stack_tdn = 0, 0, -.825, 0, 0, -1, 1 @MODULE[ModuleDockingNode] { %referenceAttachNode = tdn } @MODULE[ModuleTweakableDockingNode] { TDNnodeName = tdn AlwaysAllowStack = True deployAnimationControllerName = dockingPortDeploy } }
  2. KSP: 0.90 ScanSat both the release (8.1) and the dev version (9.0rc4.1) LCARS: Your latest release.
  3. FYI, my recent problems with this mod were indeed an incompatible mod: I was trying out LCARS II. With that mod installed, SCANSat doesn't work. I removed it and everything is working normally again.
  4. Had the same problem. Jeb slipped of a ladder and went into ragdoll in the water and slowly started to sink to the bottom. I don't know if this happens without this mod as well, but it's the first time I've noticed it.
  5. It seems that this mod breaks SCANSat when used in the same game, though why I do not know, as I couldn't find any errors. None of the scans seem to work and none of the maps will work either. Removing this mod will fix the issue.
  6. I'm currently having the same problem. Also tried both versions. I'm still in the process of determining whether it's a conflict of some sort. I can't find anything in the logs realting to SCANSat which would indicate any problem. Everything seems to load properly, but ingame nothing happens when I attempt to open the maps or when I attempt to start a scan.
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