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Shinikitty

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    Curious George

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  1. Username: Shinikitty Faction Name: APEX Orbital Number of Missions Flown: 11 Mission 1 Details: ============================================================================= Mission 2-4 Details: ============================================================================= Mission 5 Details: =============================================================================== Money from completed contracts used to update the tracking station, Mission control, launchpad, and VAB Taking several missions to test various parts landed at KSP or at the KSP for quick money next mission will try and test as many as possible. Mission 6 Details: ======================================================================================= Mission 7 Details: Mission 8 Details: Repeat of mission 7 with minor adjustments completion time 01:22 result success ======================================================================================= additional upgrades to the KSP, research, astronaut complex, sph, and runway. Mission 9 Details: ====================================================================================== Mission 10/11 Details: I might conduct more missions today but I will probably just put them onto next weeks mission report. I might be later in the day saturday or sunday on next mission report I have an event going on most of the day.
  2. One additional follow up then about scoring. Is it an actual race? For example get to space is worth 5 points. Is that only for the person that reaches space with the lowest kerbin time? If that is the case I feel like the additional realism requirement of construction time is a significant disadvantage overall. It can add days on the front end of some missions. With some proper management and some good generic rockets for lift vehicles you can reduce the time. Overall though it would preclude me from any early achievements such as reaching space that can be done within an hour without build times. I have done construction time in the past but found it made me just have to wait on the ground more. The Life support mod is more of a time constraint that kills more rescue missions than construction time. Ill send you my info for the challenge, but probably end up just chilling in a modded category. Not sure I want to do construction time again.
  3. So additional questions from those that have already been asked. I know the intention is stock only for parts but can I join the challenge with mods that add parts but make it harder? I currently have a playthrough that includes TAC life support, Remote Tech, and kOS. These all add parts but also add layers of difficulty with the need to carry additional weight for supplies or time delay on remote ships etc. kOS is mostly for my remote probes so I can setup burns outside comm network or when the delay would be to high to make any useful control of my ships. I would like to compete with the spirit of the challenge but don't really want to setup an easier playthrough.
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