Jump to content

dapal15

Members
  • Posts

    2
  • Joined

  • Last visited

Reputation

0 Neutral

Profile Information

  • About me
    Curious George
  1. It happens on all of them, but the one from the log was the PDU.
  2. First off, let me say I really like the looks of your mod. I like MKS but I find it to be too cluttered for my tastes. I like the direction you're going with this. However, I think I've found what I think may be a bug... I was having trouble filling the modules with machinery in my main save. I would fill it up in the VAB and it would be empty on launch. I checked the debug log and I noticed every time I moved the resource slider in the VAB it would spam "Input is Null." I switched over to an unmodded install and only installed MKS and your mod (and the required dependancies of course). The modules would still empty on scenechange and the error still popped up in the log, but not as spammed as on my main save. I removed MCM from that install and I was able to fill MKS modules just fine with no nullreferences. Here's a snippet of the log. I can make the full log available if you would like. Any ideas what might be causing this? [LOG 21:04:54.149] MKSModuleController [FFFA3DBA][96.9200]: updateDecalsFromTemplate called [LOG 21:04:54.149] MKSModuleController [FFFA3DBA][96.9200]: New shortName: PDU [LOG 21:04:54.149] MKSModuleController [FFFA3DBA][96.9200]: value logoPanel Decal02 [LOG 21:04:54.150] MKSModuleController [FFFA3DBA][96.9200]: value glowPanel Decal02Glow [LOG 21:04:54.150] MKSModuleController [FFFA3DBA][96.9200]: changeDecals called. [LOG 21:04:54.153] MKSModuleController [FFFA3DBA][96.9200]: Module redecorated. [LOG 21:04:54.153] MKSModuleController [FFFA3DBA][96.9200]: initModuleGUI called [LOG 21:04:54.153] MKSModuleController [FFFA3DBA][96.9200]: initFloodlights called [LOG 21:04:54.153] MKSModuleController [FFFA3DBA][96.9200]: [MulticonverterModel] OnStart - State: PreLaunch, Landed Converter count: 1 [LOG 21:04:54.153] MKSModuleController [FFFA3DBA][96.9200]: RunHeadless called. [LOG 21:04:54.502] [ScenarioDestructibles]: Loading... 0 objects registered [LOG 21:05:01.904] [VesselSpawner]: No new objects this time. (Odds are 1:2) [WRN 21:05:03.008] [CurrencyWidgetsApp]: No live widgets to Despawn! [LOG 21:05:03.011] [PlanetariumCamera]: Focus: Untitled Space Craft [ERR 21:05:04.561] Input is null [ERR 21:05:04.561] Input is null [ERR 21:05:04.561] Input is null [ERR 21:05:04.562] Input is null [ERR 21:05:04.562] Input is null [ERR 21:05:04.564] Input is null [ERR 21:05:04.564] Input is null [LOG 21:05:04.565] Flight State Captured [LOG 21:05:04.565] Saving Achievements Tree... [LOG 21:05:04.574] Game State Saved as persistent [LOG 21:05:08.903] [Untitled Space Craft]: ground contact! - error: 0.038m [LOG 21:05:08.903] Unpacking Untitled Space Craft [LOG 21:05:30.941] [VesselSpawner]: No new objects this time. (Odds are 1:2) [EXC 21:05:34.648] NullReferenceException UnityEngine.Component.get_transform () PQSCity.OnSphereReset () PQS.Mod_OnSphereReset () PQS.ResetSphere () PQS.OnDestroy () [EXC 21:05:34.662] NullReferenceException SpriteMesh.CreateMesh () SpriteMesh.get_mesh () SpriteRoot.Delete () SpriteBase.Delete () UIListItemContainer.Delete () UIScrollList.RemoveItem (Int32 index, Boolean destroy, Boolean doEasing) UIScrollList.RemoveItem (IUIListObject item, Boolean destroy, Boolean doEasing) UIScrollList.RemoveItem (IUIListObject item, Boolean destroy) ApplicationLauncher.RemoveApplication (.ApplicationLauncherButton button) ResourceDisplay.OnDestroy ()
×
×
  • Create New...