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Everything posted by Treble Sketch
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Is there a way other than OpenGL to shrink the RAM usage? I've been trying to run Realism Overhaul for ages now, but my RAM usage always jumps to 2.2GB... (This is on a laptop, my CPU once reached 72°C while running RO...) Plus, I always leave 4GB of RAM for KSP. From 6GB...
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<3 update XD Plus, I'm not sure if this is one CKAN :\
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[old thread] Trajectories : atmospheric predictions
Treble Sketch replied to Youen's topic in KSP1 Mod Releases
Would it be okay if this gets updated on CKAN, and the forum linked to here. Not the old thread? -
CKAN would be amazing ^^
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Space Shuttle Pack for ksp 1.0.4 dev thread
Treble Sketch replied to Mike-NZ's topic in KSP1 Mod Development
mhm... This should be on CKAN, would be amazing XD Also, testing it now =D - - - Updated - - - here https://kerbalstuff.com/mod/807/Component%20Space%20Shuttle%20CSS%20Unofficial%20Release -
[1.0.x] Civilian Population 1.4
Treble Sketch replied to michaelhester07's topic in KSP1 Mod Releases
Please add the link to this forum page in your Kerbal Stuff page.. Took me a while to find this page ^^" - - - Updated - - - Plus, this mod isn't compatible with KSP. According to CKAN... -
[1.2.2] SOC: Simple Orbit Calculator v1.5.0 (1/12/2017)
Treble Sketch replied to stevehead's topic in KSP1 Mod Releases
Alright, just downloaded it from CKAN ^^ Gonna test it soon =D -
[1.1] RemoteTech v1.6.10 [2016-04-12]
Treble Sketch replied to Peppie23's topic in KSP1 Mod Releases
1.0.2 compatible? Because CKAN wouldn't let me download it... Nah, I'm just going to test it myself. -
KSP is actually my first ever bought game.... At least now I'm one step closer to NASA ;D
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KSP Updating And Your Saves, a Public Service Announcement.
Treble Sketch replied to sal_vager's topic in KSP1 Discussion
be prepared people! -
heh, I was actually there when we found it! Everyone was hyping!
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Woho! Now after almost four months of playing other mods and stuff I'm going to tryout this modpack ^^
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NullReferenceException spam
Treble Sketch replied to Telanor's topic in KSP1 Technical Support (PC, modded installs)
Alright now.. I have no idea what happened to my KSP after I landed back on Kerbin. I was doing a sub-orbital flight Abort System test, it failed anyway, but when I landed back on Kerbin. Around 12 different pieces of the rocket were floating around me. After I recovered the main part of the rocket and started on cleaning the left over debris, it would go away. Then, when I tried to click on the Tracking Station and VAB. Nothing happens... Plus, I think after a game crash this problem started to happen. Here's one the Game Crash Log file => https://treblesketch.net/uploads/users/ilm126/ksp/output_log(2015-03-30_170000).txt (The log error file as well, https://treblesketch.net/uploads/users/ilm126/ksp/error(2015-03-30_170000).log) And here's what happened to me today. => https://treblesketch.net/uploads/users/ilm126/ksp/output_log(2015-03-31_141600).txt I'm really not sure what happened DX -
[1.0.5] Atomic Age - Nuclear Propulsion - Red Hot Radiators
Treble Sketch replied to Porkjet's topic in KSP1 Mod Releases
I've been looking for this ever since I saw your rocket engine on a Nuclear Rockets website... Thanks ^^ Plus, I think this mod should be indexed in CKAN ^^ -
[1.0.x] Civilian Population 1.4
Treble Sketch replied to michaelhester07's topic in KSP1 Mod Releases
Wow... This is amazing... Very complicated ^^ -
[1.*] ShowAllFuels: See all fuels required by engines
Treble Sketch replied to Coffeeman's topic in KSP1 Mod Releases
Well, some fuels doesn't show up. Like Liquid Oxygen... I'm using RealFuels...