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Interplanetary Engineer

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Everything posted by Interplanetary Engineer

  1. Finally back from vacation! Gonna try out some challenges I found...
  2. I built a new Manned Maneuvering Unit for this showcase thread I found. Warning: Although possible, we take no responsibility for mün landings attempted with this jetpack.
  3. What a surprise I just found my new MMU lying by the side the road... Here it is:
  4. Wow, this will be helpful! You are a pure genius. Downloading Unity would take me 2 hours, this only took 2 sconds! Now I only have to get this working somehow... EDIT: Works now! Cool!
  5. Blender is awesome! Only got it two days ago and yesterday I already finished a model for an arcjet. Next comes texturing and I'm still looking for an up-to-date beginner tutorial on implementing it (any ideas?). Pictures!: What do you think of it? Anyways, back ingame; I started work on an interplanetary mothership, the Hermes (wich was first designed only for Duna, guess where I got the name). Also been working on a few tiny SSTOs for tiny payloads (and big fun of course); Pics for both projects will hopefully come once they are a little closer to getting finished.
  6. I don't know where to begin with this... I started with Kerbal Space Program in 0.23.5(call me newbie if you want). When I heard of version 0.24, I didn't know how to update it, so I looked it up in the wiki page, found the patcher and downloaded it there. I executed it, and all was fine. Shortly after that, when 0.25 came out, it first seemed to work well. But I opened KSP, and suddently my saved games were all messed up, and most of the parts were duplicated. It didn't get better with 0.90; even the models and textures were all over the place(I had to reinstall KSP both times). When I recently saw what great stuff will be added in the next version(new aerodynamics system, you should really check it out), I decided to ask the nice guys at the forum what I did wrong, so I can keep my old save games for the next updates. Thanks!
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