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TheMoonRover

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Everything posted by TheMoonRover

  1. Electric charge stops being consumed above 100x warp for some reason. It's intended, but I'm not sure why. I saw a thread about it last night, I'll see if I can find it. But if no electric charge is being used, the fuel cells stop converting fuel to electricity, which is why you're seeing a difference. EDIT: [thread=136479]This thread[/thread]. EDIT2: And you commented on it a few hours ago.
  2. Contract waypoints can't be targeted in the usual way, that's true, but you can click them in map view then select "Activate Navigation" which adds an icon to the NavBall. And for people talking about planes: that's all well and good on Kerbin, but have you ever tried flying a plane around on the Mun? Or Duna? Or Tylo?
  3. Banned for being inside your harddrive. Because that means you're a program and not a real person. So you should be banned!
  4. 3/10 What is is supposed to be? Some sort of space shuttle/shark?
  5. Would I go to Legoland? No. Push the button to go to Rome and get a 36 inch pizza But you have to finish it today or you get attacked my a mob of angry Italians complaining about stereotyping.
  6. That's a very fast wall. The object closest to your head is now between your ears.
  7. Yeah, there are a lot of engines. 2 size 0 rocket engines, 3 size 1 (LV series) rocket engines, 3 size 2 (Rockomax) rocket engines, 2 size 3 (Kerbodyne) rocket engines, 3 radial rocket engines, the nuclear engine, the rapier engine, the ion engine, the monopropellant engine, 1 LFB, 5 SRBs (including the sepratron) and 2 jet engines. Arguably also the escape tower and RCS ports. And then there's going to be at least two more in 1.1 1.0.5 EDIT: Oh, and the aerospike. I knew I'd missed something. I like the RT-10 because stacking them and using explosive staging is always fun.
  8. As long as I can get back again, yes. EDIT: Ninja'd. Well, I guess that still works. Press this button to convert your chair into an ejector seat
  9. 5/10 Good, but could do with a background rather than just greyness.
  10. 2/10 You seem vaguely familiar, but I'm not sure why.
  11. False. I like pepperoni pizza, but I've never heard of Little Ceasar's. The user below me is American.
  12. Banned for having more dots in your avatar than you have posts.
  13. 1/10 but you're new so it's not surprising.
  14. Under almost no terrain rests Oomara, bear queen. pokuyt
  15. Fair point. Although having exactly identical/opposite structures has got to help if you're trying to destroy everything. At a fundamental level particles would only annihilate with their corresponding antiparticles, for example an up quark and a positron (anti-electron) would not annihilate. But for atoms you are correct.
  16. If you're going with the alkali metals because of their reactivity with water, you may as well go with the most reactive one, Francium (Fr). It is also so radioactive that there are thought to be only a few grams of it on Earth at any one time. Nitrogen (N2) is by far the most abundant substance in the atmosphere, so how about anti-Nitrogen?
  17. The Waters of Mars! Don't drink the water. Don't even touch it, not one drop!
  18. You mean 1.0.4.861 and that's the current version. I've noticed the asteroid and kerbal models occasionally display in the parts menu for a second as it loads in, but they aren't selectable. I'll have to investigate this... EDIT: It's not appearing in Windows 8.1 with KSP 1.0.4 Is it happening with Mac, Linux, some other Windows version, maybe the 64 bit hack?
  19. If that's comparable to an i3 processor and the ship in question is moving quickly through the atmosphere, yes that's fairly normal in 1.0 The limiting factor for stock(ish) KSP is the fact that physics is single threaded. A better processor would probably give some benefit, but the next update should give significant improvement for pretty much any modern processor. RAM does not really affect performance that much unless you're using so much that you hit the 32 bit memory cap of just under 4GB, which causes an instant crash because KSP is not 64 bit.
  20. All the control surfaces - and wings in general really - are right at the back, which would probably make it harder to control than if you had even two small winglets at the front to compensate, particularly with the CoM so far back - especially as the fuel runs out. Also the direction of lift appears to be pulling back slightly rather than straight up (unless that's just the camera) which would tend to make it pitch up.
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