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Everything posted by TheWanderer05
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SSTOs! Post your pictures here~
TheWanderer05 replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Here's another one meant to be flown with FAR. It's very unforgiving and unstable, but if flown right, it will get into orbit with 3.3 km/s of dV. It was designed to rescue small ships in orbit around local bodies, perfect for rescue contracts that require salvaging crew modules. -
SSTOs! Post your pictures here~
TheWanderer05 replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Work in progress. Last test flight showed 4.6 km/s in 75x75 orbit. -
Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
Development for this mod is being temporarily slowed until further notice due to medical reasons. Will keep updated.- 83 replies
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Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
Second moon of Vita, which also has a moonlet orbiting it. Still working on that one, though.- 83 replies
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SSTOs! Post your pictures here~
TheWanderer05 replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
There's a bit of a story behind this one. I've been working on a planet mod, and I'm sending an SSTO to explore one of the gas giant systems in my career mode. At some point, this thing's going to have to refuel, so I'm sending mining rigs to 3 of the objects in the system for now. On two of these moons, the rigs need to travel long distances to get to landing zones, so I had to build a cargo plane to carry them around. Naturally, this cargo plane needs to get to the planetary system somehow, so I made it better. Technically it's an SSTO, but the RAPIER attachments are dropped in orbit. One of the mining rigs for one of the moons Here's its carrier: Here's the "improved" version: -
Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
New moon, Ola. After the Vita system is finished and existing bodies are changed a bit, there will be a beta release.- 83 replies
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SSTOs! Post your pictures here~
TheWanderer05 replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Prototype of a carrier I'm working on, currently needs a higher TWR and some more fuel but it can still land and take off from the Mun -
SSTOs! Post your pictures here~
TheWanderer05 replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Almost looks like a big F9F-8 from the top -
Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
Vita is finished, and I'm putting some final touches on the new home planet, Solace. After that, I will be adding moons to Vita.- 83 replies
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SSTOs! Post your pictures here~
TheWanderer05 replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Thanks, it's quickly becoming my main technique for one-pilot mk2 vessels. The extra room in the cargo bay really helps with monoprop tanks or science experiments, depending on what the mission is. Here's the high-orbit version of the same plane, this one can actually go to the Mun and back and is much more versatile. 2 small reaction wheels are in the cargo bay to help with attitude control. -
SSTOs! Post your pictures here~
TheWanderer05 replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Here's another FAR-compatible SSTO, this one's designed for low orbit contracts. -
SSTOs! Post your pictures here~
TheWanderer05 replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Where are the drills? -
SSTOs! Post your pictures here~
TheWanderer05 replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Built to work with FAR installed. It has around 4 km/s dV in orbit. -
Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
I have made biome maps for Aeris and Sedra, and added the second gas giant, Vita. Next up is changing Kerbin.- 83 replies
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Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
Pic of new planet in progress, EDIT: Not adding polar caps. This planet is pretty much void of weather.- 83 replies
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Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
New planet is almost done, just touching up PQS mods and the colormap.- 83 replies
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Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
Quick update: I'm finishing up a planet to replace Duna then I will fix the issues this thread has.- 83 replies
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Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
I believe you can have a line that makes the planet in question unselectable, and I can make the orbit clear as well.- 83 replies
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Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
Nope. Just really hot rocks and sand.- 83 replies
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Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
It was originally for this pack, but I decided to use it for the Community pack as well. What was wrong with its current atmosphere?- 83 replies
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Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
TheWanderer05 replied to TheWanderer05's topic in KSP1 Mod Development
That's odd. Could it depend on the browser you're using?- 83 replies
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You need Kopernicus (for 1.12 or later) for this mod to work. -Not sure why, but many images on this page aren't loading anymore. I'll try to resolve this when time permits. Recent Changelog - 5 September 2022 Hi everyone, I know development on this mod has been (extremely) slow due to much of my time being spent on college, but I recently got accepted for a full-time job, which will demand most of my time. As such, I'll be suspending any attempts at regular development for the foreseeable future. I will continue to attempt to solve game-breaking issues that anyone is having, but any new features/terrain improvements will likely never come, unless I can find any motivation to work on this thing again. I'll be honest, whenever I try to work on this mod (and mainly its terrain maps), it becomes very easy to lose motivation to continue. I started this project almost 5 years ago, and it was definitely fun and exciting to work on for a little while, crafting my own star system. I'm sorry if this is disappointing news, but I never wanted this to happen either. Thanks for reading, and I hope to maybe return to this in some capacity someday... Known issues -Solace terrain appears dark on some graphics settings. To Do -Fix gas giant atmosphere pressure curves and appearances -Fix seriously bad-looking terrain on some bodies -Make proper scatterer configs -Add hidden planets Download GitHub release page To install, extract the downloaded file and drag the WPlanetPack folder into your GameData folder. Screenshots and Bodies Myna, the new Mun. Very green. Klip, much larger and heavier than Minmus. Filled with hills and some sharp ridges. Grasse, a heavy rock close to Eve's old orbit. It doesn't look pleasant from space, but it makes for a great drive. Bedu, a gas dwarf close to Moho's orbit. It harbors two small moons, neither of which have atmospheres. Kase, one of them, can be seen here. Cinder, a moon made of popcorn. Confirmation needed. Argent, a planet so close to the sun that its surface has been blasted away. Touch up in progress. Aeris and its moon Sedra. I plan on reworking Aeris's terrain soon, but I think I'll keep the color scheme. Byte, a barren desert world with lots of craters. Bit, Moon of Byte. 1/8 the size, too. Vita and one of its moons, Ola (serious work needed on terrain at the moment) Joule, the new Jool (needs polar distortions still). Ohm, a large moon with a thin atmosphere. It has high peaks for its size, and a lot of islands. Amp, a very large rocky moon without an atmosphere. Rework is mostly complete, just messing with colors and a few areas of terrain. Spark, a spherical asteroid only a few km across. I'd remake it, but the surface is too fun. Volt, a large desert moon. The atmosphere isn't as thick as it looks, I'll fix it eventually. Ira, a small, dense ice moon. It has a thin-ish atmosphere, but planes shouldn't be too hard to land here if they're light enough. No oxygen. Elias, the current replacement for Eeloo. It will be moved out much farther than its current position. Any thoughts/criticism? Please share it with me, I need every bit I can get. Please don't redistribute this mod as your own. If you want to make any modifications to it and rerelease it, contact me first.
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Blender Planet Pack Development Thread
TheWanderer05 replied to Cabbink's topic in KSP1 Mod Development
Here's a small (but dense) Ice moon with a thin atmo. You'll have to specify filepaths and possibly fix some orbital properties but other than that it should be alright. Link to download: https://www.dropbox.com/s/6zw96u7pou1fkvy/Ira.zip?dl=0- 51 replies
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SSTOs! Post your pictures here~
TheWanderer05 replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Suraci SSTO - capable of interplanetary refuelling n such. It barely has enough fuel in orbit to go to minmus to refuel, but has proven capable of interplanetary travel once fuelled up. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
TheWanderer05 replied to Thomas P.'s topic in KSP1 Mod Releases
Hi, I've been making a planet mod for a few day now and some terrain features appear very sharp, and textures just look like big squares with very visible borders between them. I'm not sure what's causing this, any help would be appreciated. Config file: https://www.dropbox.com/s/h5hz5eztucflwr7/Aeris.cfg?dl=0 Pics: