hobbez
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About me
Rocketry Enthusiast
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What is the rationale behind playing completely stock?
hobbez replied to falloutaddict's topic in KSP1 Discussion
i play stock because it's a standard measurement of difficulty equal for all players who download the game, and a constant over time (except of course when patches come along). Meaning i can safely compare my crafts, records, and difficult situations with others players. The only mods i enjoy, are the ones that add planets, but i keep a copy of the game for those. -
is this ksp or flight simulator? More landing struts needed!
hobbez replied to hobbez's topic in KSP1 Discussion
You guys realize you're talking about a space game and not a plane flying simulator, right? I too find the plane building and flying aspects fun, but they're more like sidequests to what this game should be really about: rocketry and space exploration. I've been playing this game since 0.13 (yes, 0.13), and the fact that there's starting to be more plane parts than ship parts is worry-some. Between that and the "realistic but unrealistic" aerodynamics, this game is turning more and more into kerbal flight simulator. Did Squad forget what this game is about? -
I'm all for using kerbals as nosecones on top of rockets!
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Was easily my second favorite game after Starcraft: Brood War. But ever since they implemented the new "realistic" aerodynamics, it lost its spark. KSP 0.90 = 9.5/10 KSP 1.0.2 = 4/10
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Hello, I was trying out the new patch, and while building my rocket, i kept my engineer report tab open. I noticed that when i put a battery cell between the parachute and the command module, it gives me the following warning: Clearly there is a parachute, and it detects one, but i don't understand the "found in the same separation stage" part, since it's in its own separation stage. Also, so not to start a new thread, i just wanted to point out another bug which i still get pretty often (and was also in 0.9 and versions prior): When i press "launch" and go to the launching pad, occasionally my view will be from very very far away and i have to zoom in quite a bit to get a view of my rocket.
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chilling at KSC with all the other kerbonauts. The weather in this patch isn't ideal for flying...
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You reminded me that i had made copies of 0.90 for the multi planet mods. Yay!I agree with you regarding 1.0.2.
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So, given the nature of this game, i assumed that posters of this forum would be more mature than the likes of blizzard forums, but i may have been mistaken. In response to one of the replies, at the time i posted my message with regards to aerodynamics, i didn't spot another thread about on the front page. And if there's already been numerous posts about this, all i can say is: good! Hopefully squad will notice and address this. The game didn't feel ready for 1.0.
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argh..i can't stand the new physics in 1.02. I didn't have a chance to play with 1.00, but my friend whom i'm playing with right now claims that they've changed since 1.00. Is it so? I know we've taken liberties in the past with ship design pre-1.00, but i'm not really enjoying the game in this state.
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The Elcano Challenge : Ground-based circumnavigation
hobbez replied to Fengist's topic in KSP1 Challenges & Mission ideas
i think when submitting a challenge, one should consider the purpose of that challenge: Is it fun? Is it educational? Would taking part of it improve my KSP skills somehow? Frankly, this seems simply like a test of endurance for...nothing. There's no real skill involved other than the ability to not get a sore butt from sitting all day and a sore index finger from holding down W. I'm sorry for being so forward, i realize you put good thought into it from how you wrote the intro, i just think this challenge is more a chore than an accomplishment. I'd personally hate ksp after finishing that journey. -
Fastest small step for a Kerbal
hobbez replied to Foxster's topic in KSP1 Challenges & Mission ideas
damn. i was aiming for 29 days. i seriously don't think i have the know-how to get it to 23. Congratulations and i hate you! =P -
Fastest small step for a Kerbal
hobbez replied to Foxster's topic in KSP1 Challenges & Mission ideas
yeah, but it's kinda hit or miss, and i'm not certain you can do it anymore in 0.9. That video's 2+ years old. -
Fastest small step for a Kerbal
hobbez replied to Foxster's topic in KSP1 Challenges & Mission ideas
i think, since one of the objectives is to keep our little kerbal friend alive, Laythe would be the optimal place to aim for when going for Jool. -
Fastest small step for a Kerbal
hobbez replied to Foxster's topic in KSP1 Challenges & Mission ideas
things are getting interesting. Question: are you guys purely aerobraking or do you have to thrust backwards in order to not fling out of duna's SOI? I got a ship that can do the Kessel Run in less than twelve parsecs, i'm just having a hard time bulls-eying duna now. are you guys aiming straight at duna, in front of it or behind it?