ii_DyNaMiCs_ii
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Everything posted by ii_DyNaMiCs_ii
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[1.11] RemoteTech v1.9.9 [2020-12-19]
ii_DyNaMiCs_ii replied to tomek.piotrowski's topic in KSP1 Mod Releases
Oh wow , I was using the stupid stock 500km antenna lol. Thanks -
[1.11] RemoteTech v1.9.9 [2020-12-19]
ii_DyNaMiCs_ii replied to tomek.piotrowski's topic in KSP1 Mod Releases
My sats show they have connections and that they are connecting to my Probe on the Launch pad but as soon as I release from the clamps ., No connection -
[1.11] RemoteTech v1.9.9 [2020-12-19]
ii_DyNaMiCs_ii replied to tomek.piotrowski's topic in KSP1 Mod Releases
@neitsa Also has the new update broken RT ? lol I tried launching a new craft with one of those 500km small antennas aswell as a 90Mm dish active (Set to target Kerbin) . And I got an instant "No Connection " when I release from the launch clamps -
[1.11] RemoteTech v1.9.9 [2020-12-19]
ii_DyNaMiCs_ii replied to tomek.piotrowski's topic in KSP1 Mod Releases
Is there a bug with Remote tech regarding Sat contracts ? No matter how many antennas/solar panels/batteries and probe cores I put on , I still don't have the first part of the contract fulfilled " Build a new unmanned probe that has an antenna and can generate power" Using ksp 1.2 x64 , using RT v1.8.0 with SETI config v1.0.9.0 -
@DMagic Thank you for replying I have checked my DMagic Folder in /GameData and there was nothing duplicated and nothing out of the ordinary ( Also the /plugins and /pluginData folders are completely empty. Is there any other logs or files that could help me figure this issue out ? I will attach my Dmagic.DLL, I've no idea if this is useful to you or not. https://www.dropbox.com/s/6i8ms513ikymahp/DMagic.dll?dl=0 Folder Link : https://www.dropbox.com/sh/5eli0bi5cnl5jqe/AAATciRKmJoJulUrXcUZEyM0a?dl=0 Thanks
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Contracts Vanished
ii_DyNaMiCs_ii replied to Wcmille's topic in KSP1 Technical Support (PC, modded installs)
Happens to me too . I had a feeling it was some mods causing this , I think it may be DMagic Orbital Science , I haven't gotten around to creating a copy and removing the mod , but it only happened after I updated this mod and a few others which where Cryogenic Engines etc. Please let me know if someone finds a fix -
@DMagic Hi I have an issue that only occurred after CKAN updated this mod and a few other engine part mods. When I accept any kind of contract and then go to the VAB the contract just disappears. It doesn't show up in the "Alt+f12" menu or in Mission control. I still have the Advancement funds from each accepted contract but no contract to complete. I'm sorry if this has nothing to do with your mod, I just thought because of the Update something may have gone wrong. I'm a noob at reading logs. logs : https://www.dropbox.com/sh/5eli0bi5cnl5jqe/AAATciRKmJoJulUrXcUZEyM0a?dl=0 Thanks
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Random Crashes With mods
ii_DyNaMiCs_ii replied to ii_DyNaMiCs_ii's topic in KSP1 Technical Support (PC, modded installs)
Ok thank you Can't wait! -
Hi , My game has been randomly crashing probably due to one or more of my mods. I've removed most of the "unnecessary" mods that I wasn't using and still have this issue. The game doesn't freeze like every other crash I've gotten , instead the game 'pauses' or hangs for 1 second and I get a windows message saying "KSP_X64.exe has stopped working", The only options it gives me is "Close program" or "Check online for solution" Please note my High amount of RAM as I really don't think 16GB could be used up by KSP When Does The Game Crash? Its kind of random , It happens in the editor sometimes , like when I add a new part that causes the game to hang or freeze it might happen , or deleting parts. And it can happen in flight , I noticed this especially when Decoupling a stage of boosters or something like that. But it also happens when I'm in orbit doing nothing I will attach My output_Log and some screenshots of all of the mods I am using. PC Specs RAM: 16GB (2x8) GPU: Amd 7770 Ghz Edt CPU: AMD FX-8350 @4.0ghz (8 core) 64 bit windows 7 SSD for windows HDD for KSP What am I looking for? Hopefully someone has had an issue with one of the mods in my list and knows that its "that" mod causing the issue. Thanks You! Output log : https://www.dropbox.com/s/ljgbutmpkt8k58r/output_log.txt?dl=0 Ksp MODS: http://imgur.com/a/cIDHS If you need more logs or pics just ask
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Sorry for the delay , here id all of the cores before and after it happens etc . https://www.dropbox.com/sh/0zsqcc53484c4z1/AAD55b3AfKoGq_7lmRhuVzV_a?dl=0 All are numbered 1-7
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done a memory diagnostic test , no problems .. I don't know if i explained my issue correctly , My CPU usage goes up at a completely random time , every time. when my CPU usage does go up to +80% , no matter what i do, it always stays at +80% and everything is super slow and laggy
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And what if my ram is the issue ? Do i just stick with 8 gb ? I dont have time to test this now though
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When it gets laggy , it doesn't ever go back to smooth performance , whether its in flight , at the VAB or KSC or even the main menu , i have to restart @Waxing_Kibbous what processor specs do you have ?
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Yes , I've had to build this computer from the ground up just this week as I had my motherboard repaired (please note that these issues were always here in the 1.1 prerelease before my motherboard was repaired and before it even failed) I can try that
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Edit 2 : Attempted to run it on all setting on the lowest possible ( Apart from my native resolution) and texture quality on half resolution . Same thing happened as usual Really considering playing 1.0.5 for the next few months because not being able to play is killing me XD
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@Padishar @sal_vager Here , I've spent the last few minutes taking multiple screenshots of my CPU usage. I've labelled them so that they correspond with the current in-game situation and each screenshot is Numbered in the order the events took place https://www.dropbox.com/sh/uq0e8cwjwzdvts2/AABMzRCXkDDo-ArE39KukAFga?dl=0 i dont know if this helps but I've noticed a massive difference in the SPH Also after sitting on the Launch pad for 5 minutes nothing really happened , it stayed around 20% As soon as i went back to the VAB it shot up to 85 % again strange , Now im really confused because I clearly made the CPU go to 90% while completely AFK while on the runway with a crappy craft
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Ok , so I ran it from the C:\ Drive , i didn't use steam to open it . What i done was , loaded a craft in the SPH , clicked launch , Applied the brakes on the craft and went AFK for 10 minutes. I came back and my CPU was at 90% again . haha I've no idea what to try. Also , i used alt+ enter when tabbing out , just incase it did actually cause the issue . also this was the craft I was using , https://www.dropbox.com/s/j6un75kik7vb344/The%20CPU%20Destroyer.craft?dl=0 Creative name , I know
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My A:\ drive is my SSD which is has my Operating system on . I just installed it onto my C:\ drive which is a Harddrive used for just storage . I will test it now and let you know
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https://www.dropbox.com/sh/haw58kn5kzmckpe/AAAskzn5ZVhHhg8HO6Rbe7mwa?dl=0 Here is everything