Mindog101
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Everything posted by Mindog101
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1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Mindog101 replied to sirkut's topic in KSP1 Mod Releases
cheers thx for the reply and yeah it did get of topic it back on im wondering if there is any news on the compatability with ir and atm? any progress or going to be... -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Mindog101 replied to sirkut's topic in KSP1 Mod Releases
How do i run dx11 mode -
[1.1.2] Kerbal Attachment System (KAS) 0.5.8
Mindog101 replied to KospY's topic in KSP1 Mod Releases
im having trouble with this mod atm i cant atach a magnet to ir just the standard stuff and it freezez as iff my whole part is a sub then i cant delete it in sph..any one know of a solution or wht i did wrong...btw all the mods are updated so no it hasn't changed lol -
need new one...
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1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Mindog101 replied to sirkut's topic in KSP1 Mod Releases
Also having probs with the grabber even kas stuff with it aswell? -
Graphics going weird?
Mindog101 replied to Daveroski's topic in KSP1 Technical Support (PC, modded installs)
I actually have had this problem befor i forget what it was lol i also fixed it.....damn -
SPACE STATIONS! Post your pictures here
Mindog101 replied to tsunam1's topic in KSP1 The Spacecraft Exchange
Damn very nice.... -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Mindog101 replied to sirkut's topic in KSP1 Mod Releases
so i don't need atm but i do have like 40 mods? will doing the dds thing intead solve the texture iss with ir stuff? -
Now i know this has been mentioned a few posts ago but i am having trouble deciphering what needs to be fixed im not simple i just get overwhelmed with all the different comments on what to do, so i have also had a issue with the infernal robotics...it was working great when i installed the old one then i instaled the core package worked fine nothing strange, then i installed the utility pack and expansion and noiw the parts are black, i tried uninstalling those mods refresh then they turn to yellow lol and also worth a mention i also have atm so what is the correct way of saving my file becaus ei just built a shuttle with the whole if settup and its mint so help would be greatly appreciated...also sorry bout punctuation...
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I love it mate great details...bit of a pps hogger but my com isnt that great and there is alot of stuff goin on in the iva soim not surprised it looks sweet...
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First off i love the iva cockpit very cool but am i installing wrong but are the part tectures(not iva) meant to be plainish or silver...also not having a go or trying to be an ass i was just wondering or do i have to have certain settings....and all the parts are great...
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goldenpsp....i did read thank you and what i can gather its more of a varied answer then straight forward so i asked a question....simple no need to be rude about it.
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Is this getting updated
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I so need this mod.....i love it one of the best
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does this mod work? or is it getting updated soon
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Mindog101 replied to Nereid's topic in KSP1 Mod Releases
hey man how do i get my acheivments back from the older version ? or do you just hgave to start over -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Mindog101 replied to Nereid's topic in KSP1 Mod Releases
um do the ribbons get given automatically? i dont know if its working or not -
No go for it working sorry mate....i really love this mod...hooefully you get a chance to look in to it
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[1.0.4] LLL - Lack Luster Labs (Space-boxes!) [LLL-14 - 20JUN2014]
Mindog101 replied to Lack's topic in KSP1 Mod Releases
In regards to this quote um having the same problem how do i fix it exactly? -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
Mindog101 replied to Thesonicgalaxy's topic in KSP1 Mod Releases
is this mod still viable with most of the plug ins beingout dated and ended? -
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Mindog101 replied to K.Yeon's topic in KSP1 Mod Releases
Bloody sick mod love it looks awsome.... -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Mindog101 replied to bac9's topic in KSP1 Mod Releases
dont know wat im doing wrong bit the eva's dont work or the kerbals dont show up for the cockpits and dont work- 4,460 replies