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Everything posted by Jaffa Cookie
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Jaffa Cookie replied to BahamutoD's topic in KSP1 Mod Development
@Mycroft I'm also getting this as well. It's why I came here. @tomtom100 Sounds a bit like what me, Mycroft and alp3 have found. -
Oh, I never knew that. Yes, Ksp loads the persistent file, that's the actual save file. If you don't it will come up with a error I believe saying that one of the saves is a bad save and should not be their because it's bad. (and then get's rid of it). Have a look into your other save files, You'll have a "persistent.sfs" file in their, The other ones are quicksaves (saves, but not the main one) (Saves the current state so it can load it anouther time later on. Also no one has claimed save.
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Who put a RCS port on the docking port? There you go... The file is here: By clicking this text! How do i get the imgur album ID?
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The new save should be up tomorrow, Just adding my little part to the station, Also i'm asuming 3 docking ports count as 1 to the overall part count so I believe?
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@Enceos Ah. Ok sure. I'll get right on to a mission, does a "hanger bay" count? Or a shuttle? Anyway... Oh and the 5 part limit? (excludes 2 docking ports right?)
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So what can I do then? Just download the save from hoowuth, load it, build a part and attach it? Then post the file were? Would Kerbal Curse work ok? Also quick note: Is anyone making a part for it right now?
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Which assets folder? Unity\Editor\Data\PlaybackEngines\wp8support\Template\Assets Unity\Editor\Data\PlaybackEngines\blackberryplayer\assets Unity\Editor\Data\PlaybackEngines\androidplayer\assets and finally Unity\Editor\Standard Assets Which one?
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[0.90] Procedural Dynamics - Procedural Wing 0.9.3 Dec 24
Jaffa Cookie replied to DYJ's topic in KSP1 Mod Releases
Oh wow i didn't notice that * faceplam* -
Part tools .DDS Textures?
Jaffa Cookie replied to Paulestrada's topic in KSP1 Modelling and Texturing Discussion
Were can i download Part tools for 1.0.5? I've only found a link to it by a dev that no longer works, Though that was some time ago One for ksp v0.23 and one for Ksp 1.0 -
Ah! thank you but why did it work fine for pre 1.0 and 1.0 it's self? Also how can I solve this issue ( ie do i plug in a Nivida Graphics card or not? ) or do i replace it like you would in a PC? But that's not possible in a Laptop though? So apart from getting a new PC/laptop what can I do? Though why can Companys such as Intel say that the driver has so much Memory yet Actually only has very few? Also thankyou for you help!
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Windows 8 But my question is about when i'm in the SPH or VAB not flying a plane. It doesn't crash then ONLY in the SPH or VAB. I'll have a go at turning stuff down see if it helps or not. But KSP runs fine and smoothly untill about 30 sec into building something in the VAB or SPH - which is when windows says " KSP.exe has stopped working " but i can still fly things.
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Hehehe. This is in the unmodded part of the forum! Anyway these are my computer specks that i can remember from the top of my head... i'll look for the file: Intel i5 quad core 1TB of storage 8GB of RAM Intel® HD Graphics 4000. And then the mics ex i don't think you need. - - - Updated - - - Well i can keep it running FOR EVER in the loading menu. It's only when in SPH or VAB that it does that though i think it might be more to do with me having a 64 bit computer...
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Windows will randomly ( well i say randomly ) will say " KSP.exe has stopped working " after spending about 30 secs in the SPH or VAB no matter what. Is there a work around or a fix for this? Ok i also need to add: Steam version Clean windows 64 bit And theres no crash report as it is windows that is saying " KSP.exe has stopped working ". ksp version 1.0.5 Intel i5 quad core 1TB of storage 8GB of RAM Intel 4th gen graphics card It appears that i'm not the only one: http://www.tomshardware.co.uk/answers/id-2201121/kerbal-space-program-exe-stopped-working.html )
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[0.90] Procedural Dynamics - Procedural Wing 0.9.3 Dec 24
Jaffa Cookie replied to DYJ's topic in KSP1 Mod Releases
1.0.4? -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Jaffa Cookie replied to BahamutoD's topic in KSP1 Mod Development
Ok... - - - Updated - - - Quick Question How does the guard function work as I can't work it. Can some tell me how to? -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Jaffa Cookie replied to BahamutoD's topic in KSP1 Mod Development
Does this work for 1.0.4? or will i have to wait? - - - Updated - - - I Hope so... and it looks like it! Also what's your favourite article, mine's either the on in my signature or the one if you collocated every chemical in the periodic table. Or the steak one.. or...or... (ends up listing all of them) - - - Updated - - - Arrrr RUN! -
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Banned for not saying awesome in a awsome way.
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Ram vs. shock cone intake?
Jaffa Cookie replied to VBlackshadow's topic in KSP1 Gameplay Questions and Tutorials
Ram is better in my opion. however it's not as aerodynamic...???? -
Banned for being in the tardis whilst playing KSP