Hello. Just installed this yesterday, but I've been trying to wrap my head around it for a week now. Thanks for taking on this incredibly complex task! I feel like I just started playing an entirely different game. I've built my first test craft with a NERVA and about 10k dV worth of hydrogen and 5T+ worth of radiators, got it into orbit, pointed it prograde, then blasted full throttle just to see the engine effects, and WOW! It burned up all of that fuel in about 5-10 seconds, the thrust was in the thousands and increasing (last I saw somewhere in the 20k range), and the torque threw it all over the place, but ultimately it grazed the atmosphere, and everything overheated instantly and exploded. At first I thought this might be how it was supposed to work... but when I couldn't keep to ship pointed in any direction long enough to burn through a node (even at 0.5% thrust), I knew something had to be off. So I tracked it down to the fact that I have Near Future Electrical installed, which activates this patch in USI_NF_Mode.cfg //***** Thermal Noozles ***** @PART [*]:HAS[@MODULE[ThermalNozzleController]]:NEEDS[NearFutureElectrical|SETI]:FOR[WarpPlugin] { @MODULE[ThermalNozzleController] { @powerTrustMultiplier *= 500 %wasteHeatMultiplier = 0.002 } } Looking at ModuleManager.ConfigCache, there are 10 instances where this was applied, and all of them have powerTrustMultiplier >= 500. Is this patch only supposed to be applied to the ThermalRocketNozzle part when using a NFE reactor?