Hello, I recently started a new Realism Overhaul career since everything has been updated (thanks to all the modders involved honestly your work has been amazing!)
but unfortunately I have run into a problem with FAR, or FAR conflicting with one of the mods at the very least, which causes rockets to... go insane on the launch pad, they fly around effected by phantom forces and tear themselves apart, if they are attached to a launch clamp then they float upwards slowly until they are above the launch clamp and THEN start getting hit by the phantom forces. screenshot of the debug log is here:
and the output.log is here:
https://www.dropbox.com/s/v8m7daj17p64r8d/output_log.txt?dl=0
I tried deleting FAR, reloaded the game up and everything worked absolutely fine, closed it down again, added a fresh download of FAR, loaded it up and the same problem persisted from before.
I am beginning to suspect, based on some of the discussion in earlier pages, that it is because I was using tweakscaled fins, this is because "Transform error in Basic Fin" is spammed quite a lot part way through the output log.
I hope that's enough information for you If you require any more just ask, I will try using non tweakscaled parts and see if that fixes the problem and report back.
EDIT: Yes I can confirm that the problem only exists with tweakscaled aero parts, it works absolutely fine the rest of the time.