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Rocketeer
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Hi, I just bought a new Macbook able to run KSP. I wanted to transfer all my mods installed on my Windows PC to it, so I exported a .ckan list file but the Ckan on mac can't read it. It just runs indefinitely displaying "Updating selected mods". I don't know if it is a known issue or if I did something wrong.
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Hi, I am trying CKAN on my new installation of KSP v1.0.2 on Elementary OS (based on ubuntu 14.04). But when I check a box near a mod I want to install (I tried several like Final Frontier or Chatterer), the computer freeze for several minutes and after Ckan crash. I can read this in terminal : Stack overflow: IP: 0x7f0702413c95, fault addr: 0x7ffe20bb3f88 Stacktrace: at <unknown> <0xfffffffff> Do you know what is happening ?
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The Linux Thread!
Romn replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
That's the problem, I don't have any log, I think the game crash before create it. Nothing appear as output in the terminal: Found path: /home/romain/Games/KerbalSpaceProgram/KSP_linux/KSP.x86_64 Mono path[0] = '/home/romain/Games/KerbalSpaceProgram/KSP_linux/KSP_Data/Managed' Mono path[1] = '/home/romain/Games/KerbalSpaceProgram/KSP_linux/KSP_Data/Mono' Mono config path = '/home/romain/Games/KerbalSpaceProgram/KSP_linux/KSP_Data/Mono/etc' and the output from ldd command seems right: linux-vdso.so.1 => (0x00007fff01b93000) libdl.so.2 => /lib/x86_64-linux-gnu/libdl.so.2 (0x00007fc2d7b7b000) libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007fc2d795d000) librt.so.1 => /lib/x86_64-linux-gnu/librt.so.1 (0x00007fc2d7754000) libGLU.so.1 => /usr/lib/x86_64-linux-gnu/libGLU.so.1 (0x00007fc2d74e6000) libGL.so.1 => /usr/lib/fglrx/libGL.so.1 (0x00007fc2d72f5000) libX11.so.6 => /usr/lib/x86_64-linux-gnu/libX11.so.6 (0x00007fc2d6fbb000) libXcursor.so.1 => /usr/lib/x86_64-linux-gnu/libXcursor.so.1 (0x00007fc2d6db1000) libstdc++.so.6 => /usr/lib/x86_64-linux-gnu/libstdc++.so.6 (0x00007fc2d6aa2000) libm.so.6 => /lib/x86_64-linux-gnu/libm.so.6 (0x00007fc2d679b000) libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007fc2d6584000) libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007fc2d61c0000) /lib64/ld-linux-x86-64.so.2 (0x00007fc2d7d9e000) libXext.so.6 => /usr/lib/x86_64-linux-gnu/libXext.so.6 (0x00007fc2d5fad000) libatiuki.so.1 => /usr/lib/libatiuki.so.1 (0x00007fc2d5e8f000) libxcb.so.1 => /usr/lib/x86_64-linux-gnu/libxcb.so.1 (0x00007fc2d5c70000) libXrender.so.1 => /usr/lib/x86_64-linux-gnu/libXrender.so.1 (0x00007fc2d5a65000) libXfixes.so.3 => /usr/lib/x86_64-linux-gnu/libXfixes.so.3 (0x00007fc2d585f000) libXau.so.6 => /usr/lib/x86_64-linux-gnu/libXau.so.6 (0x00007fc2d565a000) libXdmcp.so.6 => /usr/lib/x86_64-linux-gnu/libXdmcp.so.6 (0x00007fc2d5454000) -
The Linux Thread!
Romn replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
Yes, I have an AMD card and I had to pass through the same process to install the drivers. -
The Linux Thread!
Romn replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
I spoke too quickly, it doesn't work anymore on eOS, when I launch the game there is a black screen and I come back to the log-in screen (?!?). I tried on my Xubuntu installation, the game launch but stay stuck to the loading with "silly sentences" alterning screen and nothing never happen, even after 30min. No log file appear. I tried all of this with the vanilla game and the script of the first post. #!/bin/sh export LC_ALL=C export LD_PRELOAD="libpthread.so.0 libGL.so.1" export __GL_THREADED_OPTIMIZATIONS=1 exec taskset -c 2-3 /home/romn/Games/KerbalSpaceProgram/KSP_linux/KSP.x86_64 The only thing I changed between the state where it worked and now is that I did an update && upgrade of my os. Is it still working on your computer? -
The Linux Thread!
Romn replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
No problem on Elementary OS (based on Ubuntu) with the 1.0. Did you use the script of the 1st page? -
Galaxy Trucker is an awesome game, one of my favorite (and Vlaada Chvatil is my favorite boardgame designer), but I recommend to try it before buying it because it is really particular and note every body will enjoy the strange puzzle phase and the more "passive" phase of traveling (but I strongly recommend to play to it (only at 4 players by the way)). I have note cited it because it less relevant to KSP than High Frontier, there is not really exploration, orbit or whatever (and there are hips of game about Space Exploration: https://www.boardgamegeek.com/boardgamecategory/1113/space-exploration).
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That sounds really interesting. For those who like big boardgames, let me notice this one : High Frontier which is a bit hardcore but really good and complete.
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The Linux Thread!
Romn replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
Hop, I came back from my travel, so I can make some test to try to understand why the azerty keyboards don't work properly. I played a little defining my keyboard as a qwerty before launching the game, but it is quite uncomfortable as I like to play windowed doing other stuffs aside. Is it possible (may be adding command line to the already existing one) to configure the keyboard as a qwerty automatically and only for this game, the other windows open still continue to recognize the keyboard as an azerty ? -
The Linux Thread!
Romn replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
Salut ! I have reported the same issue one or two pages ago (azerty keyboard too), I haven't any proper solution yet. -
The Linux Thread!
Romn replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
As Action key, I mean the thing described as "action key 1...9" in the settings. When you, for example, want to fold/unfold a solar panel by pressing "1" (the key above the first letter, on a qwerty keybord by default it is the key with "1 !" printed on it and on an azerty keyboard it should be the key with "& 1" but it doesn't work). No worry, I am in travel and wouldn't not be able to access to my linux machine for a while. I wish you to recover well. -
The Linux Thread!
Romn replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
Hi, I am just beginning with KSP on Linux (Ubuntu 14.04). I have seen the other thread (of 111 pages), why is it now closed ? I am experiencing some bug (as far) : - the numpad key doesn't work to fill MechJeb or other fields (it was already noticed in the other thread but I don't know if there is a solution) - the action key doesn't work. I have a french keyboard, and even in the settings the key are not recognized, it puts "none" instead. Is this bug has already been noticed ? Cheers ! -
The mod contains a Real Solar System folder which seems to be incompatible with the 0.24. Can I delete it if I don't want to use RSS or is it important for some graphic aspect ? Thanks !
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