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KSP2 Release Notes
Everything posted by Sawyer7as
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I didn't see it mentioned, but once the kerbals you rescue board your craft you can go to the kerbalnaut complex and go to the active list. You should be able to see their class and specs there
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I'd like to request when the figurine explodes, it explodes into a two-part figure and not confetti potato chips. As per many signatures I see.
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Why docking ports and not the Claw?
Sawyer7as replied to Sharpy's topic in KSP1 Gameplay Questions and Tutorials
Using something built into the game other than the way one perceives it to be used is cheating? Seriously? -
If there were no limits - what would you make?
Sawyer7as replied to Foxster's topic in KSP1 Discussion
Dyson upright, with all the detachments and the osciliating suction heads so I don't get jams any more..... Wait, what are we building? Sorry. Lemme clean up this post..... With my sick new vaccum -
I thought about that briefly before continuing. But honestly, I don't think so. Name's I don't think are considered protected information to anyone.
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I typically browse the forums while I work in my call center. This customer called just called in.
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http://www2.pictures.gi.zimbio.com/Los+Angeles+Premiere+Focus+Features+Milk+Arrivals+Ju6L4CCn0yRl.jpg Your welcome!
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Does is possible to asteroid hit Kerbin
Sawyer7as replied to Pawelk198604's topic in KSP1 Gameplay Questions and Tutorials
Post made me smile, OP is from Poland. na zdrowie! -
I didn't use MechJeb to change the lightbulb.
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Ummm, parachutes? (1.0.4)
Sawyer7as replied to tg626's topic in KSP1 Gameplay Questions and Tutorials
That actually sounds like a mod idea. Something like a tiny dialog box that pops up over the chute when it is safe to deploy rather than right-clicking the object while flying in. Maybe like a little stop light that has a green and red light and sits on the side of the screen and turns green when you can safely deploy your parachute stage. -
New reentry and parachutes.
Sawyer7as replied to MathmoRichard's topic in KSP1 Gameplay Questions and Tutorials
Not to single you out, but I feel there is a pattern here of really high chute openings. I've never pulled above 3K. Unless AGL is under 500M at that point. -
I think we are all looking at this the wrong way. Residency is not really the answer. But, what about a LAN party? Given that Squad has already been contacted by NASA via twitter before maybe we could convince Squad to ask on our behalf. Then a community planned event with local outreach as well as prizes, exposure, that sorta thing maybe all proceeds outside operating cost go to NASA funding or some kind of space research? I think that idea sounds pretty cool.
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Trouble with Docking Tutorial
Sawyer7as replied to CaptainApollo's topic in KSP1 Gameplay Questions and Tutorials
There's a docking tutorial? -
Couldn't be more against any weapons in this game. To me, this game reminds me of playing astronaut as a kid. It's not a bout fighting it's about discovery, wonder, exploration. Not to mention I even learned something
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Funniest response always wins for me
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Randazzo already won this thread I believe lol. I'd rep that post if I currently knew how to =| That being said I initially said yes, because metric system is most commonly used globally and relatively simple. However, as earlier stated, the attempted change over would be an enormous and costly mess that would draw so much negative press, ruin any politicians career even before it began and even if completed it would take a generation or longer to settle in.
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New Mobile Processing Lab mechanics
Sawyer7as replied to Elthy's topic in KSP1 Gameplay Questions and Tutorials
Your not cheating if it's in the game