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nipulsansei

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    Bottle Rocketeer
  1. Perhaps I should clarify so as to avoid 'triggering' anyone else. After having installed RCS Build Aid and both of it's dependencies the RCS Build aid icon does not show up in either the Vehicle Assembly Building or the Space Plane Hanger. The only other mod I currently have installed is the Docking Port Alignment Indicator, which works as expected.
  2. Installed this along with both dependencies; rcs build aid icon does not show up in VAB or SPH.
  3. Honestly, a couple of 'dirty' words hidden in a texture is nothing. There's a couple of Nintendo games out there with whole rants between the lines of the source. http://www.wired.com/2013/05/hidden-messages/
  4. Granted. Every mathematical concept you have every learned is immediately and totally expunged from your memory. I wish for a pepperoni pizza with the diameter of exactly 20cm, composed of: A crust made with flour, water, vegetable oil, salt, sugar, and yeast in the standard ratios; the traditional marinara sauce my grandmother used to make; exactly 226.796grams of shredded Precious Galbani mozzarella cheese, and exactly twenty-eight 100% pork and beef peperoni slices cut to a thickness of 1mm; baked in a preheated oven for exactly 12 minutes 30 seconds; and delivered to my door by a polite Italian gentleman named Tony.
  5. When I first started playing KSP, interplanetary transfers seemed nearly impossible. So I went and started learning things, such as delta-v requirements, Hohmann transfers, engine ISP ratings, mid-course correction burns, launch windows, etc. Afterward, transfers were manageable. With practice, they've become routine. It's still not easy, but by studying and practicing; with careful planning and design, it's one of the most rewarding experiences I've had in a game. The only things I can think of that are more difficult, and rewarding, are ascending in Nethack, and 15% runs in Super Metroid. But then, I do like my games hard.
  6. To expand on TheDarkStar's answer: A black hole isn't an actual hole in the universe, it's a massive object in space that draws in any matter or energy that crosses it's event horizon; such that even light is condensed into and made part of the black holes singularity, thereby causing the singularity to be that much more massive. So, the laws of conservation of mass and energy are not broken. The mass and energy are still there, just condensed into singularity of a black hole.
  7. Yes, that would be an issue. Except that I was thinking more along the lines of ground based exploration, or emergency situations if one happened to get lost in the wilderness or somesuch. For instance: I have a plastic water bottle. Using the angle between the handle of my handy-dandy multi-tool and the blade in relation to the artificial horizon as indicated by the water in the bottle to the relation of a known celestial body, I could - in theory - get a rough estimate of my latitude by making use of the ruler on said multi-tool and the calculator on my phone to calculate the angle. Having no experience in navigating by latitude, I am unsure if the setup would actually work, however.
  8. I got to thinking today, about how artificial horizons have been used since pre-industrial times, to find the horizon when the horizon at sea level couldn't be viewed for whatever reason. Then I got to wondering how this idea came about. Thinking some more, I came to the idea that a person could probably take a clear glass bowl, mark the angle from the bottom up to 90°, then fill the bowl to the 90° line. Even if standing on a slope, this should give a semi-accurate reading... I think. Am I correct in my thinking, or completely off base?
  9. As it stands, Kerbin isn't so defenseless even without mods. One can easily make unguided missiles, torpedoes, and mines. And Kerbin needs some kind of defense, just in case the Bog decide to attack. Or the Gamilons. Or the Galactic Empire. Or Mazone, Lepton, Klingon.... you get the picture.
  10. I like the setup you have, and am impressed by how well your engines work. I experimented a bit with tractor-trailer type rigs, but KSP stock wheels seem to have all the pulling power of a ninety year old chihuahua. Even with ten drive wheels, I couldn't pull a 40 ton load any faster than about 23 m/s (about 50 mph); and that was across nice, flat KSC. Going uphill it would stall on a 15 percent grade... Anyway, I look forward to the rest of your journey.
  11. Jeb learned that driving at night, down a 30 degree slope, and at greater than 40 m/s, tends to be a bad idea.
  12. Stress tested my newly designed rover by driving it into random buildings.
  13. As requested: The SW-190 Space Wolf. And indeed, I've been a fan of the Captain since Galaxy Express 999. Pity they had to go and make an ugly CGI out of him, though.
  14. Anyone familiar with Captain Harlock should be familiar with this craft. Prototyped in about an hour. The airbrakes at the front are only for show, but can function to slow the craft slightly. With SAS on, she flies like a dream, stable as a rock. With SAS off, she tends to nose down, but is still flyable. She isn't fast or maneuverable, but she's still fun to fly. And to answer the question I always had as a kid, "How do they land with a wing on the bottom of the plane?"; the answer is: very, very carefully. Put some more work into the SW-190, and for now, I am calling it complete. Later on, I might do a few cosmetic tweaks here and there, if I feel the urge. Final form:
  15. So, today we prepare to enter Duna orbit. I have to admit, I'm a bit scared; no one's ever tried this before... well that much should be obvious, right? But what I mean is, our ship, the E3, while it might have been to the Mun and back, and to Minmus and back, something like landing on Duna is completely different. Naris tells me it's fine, she's gone over all of the data from the probes we've been shooting at Duna, and she expects it to be just like landing on Kerbin, just with fifty percent more thrusters and one-hundred percent less chance of a water landing. How I wish I shared her optimism. Miphe is her usual self, bubbly and enthusiastic. She's so hopped up about the mission that I doubt she even cares about the risks involved. Just yesterday she was all smiles, crowing about how she'd finally get a chance to do something, i.e. repack the 'chutes after we land. When I noted that we might not even land in one piece, I was booed and told that Naris knows what she's doing. Yes, it is true that Naris had stuck every landing she's attempted - with one exception; the Kerbin highlands. Landing on a hill, at a steep angle, with a ship like the E3, means that the ship isn't taking off again. And last I looked at the ProbeSat images, Duna looks like nothing more than one big, slanted hillside, just waiting to topple a ship. I'm brought out of my thoughts by Naris, who tells us to buckle up. We just have time to strap ourselves in before she hits the thrusters and we start our deceleration burn. It olny lasts for a few seconds, we're not trying to park ourselves in an orbit under our own power; we're going to use an atmospheric braking maneuver. I have been assured that it's perfectly safe - unless the ship dips below about 8,000 meters. In that case it could turn into, 'hello hillside'. In the meantime, while we descend toward Duna's atmosphere, I have work to do. I don my EVA suit, pop the hatch and head out to do some science. As I cling to the ships hull, I look to my right and catch my breath. I'm just in time to see Ike eclipse the sun. I watch in wonder as the two orbs brush past each other, like dancers in a celestial ballroom. Slowly, the sun begins to emerge from the other side of Ike, it's glaring brightness forcing me to avert my eyes. I collect the data from the various experiments then head back into the capsule. Naris asks what took so long, I reply that I was interrupted by a stellar phenomenon. She shrugs and I smile inwardly; I'll tell her and Miphe later. We're once again buckled into our seats as we begin our aerobrake. I half expect there to be sheets of red and orange flame licking our small lander, but I find myself happily disappointed. It seems that Duna's atmosphere just isn't thick enough to ignite our ship. We pop the 'chutes and begin slowing at about 1200 meters. Naris applies the thrusters and complains once again about how she wishes she could adjust the thrust limiters on the fly. Miphe goes into her usual litany of reasons why such a thing wouldn't work, spewing technical jargon that goes way over my head. Geology, botany, zoology, and mineralogy are my fields of specialty; applied mechanics, on the other hand make my brain hurt; almost like I just wasn't born to understand how and why they work. Naris is hitting the thrusters as hard as she can, cursing the engineers for having limited the ships throttle to fifty percent. Miphe asks what's wrong; Naris replies that we're coming in too fast, she miscalculated the burn and we're going to hit hard. She shouts for us to get into our EVA suits; just in case; and leans on the control stick, fighting to get us into an uptight position before we hit the ground. Naris wins the fight and the landing gears are pointed at the ground. She shouts; five seconds to impact. I finish zipping up my EVA suit and grab hold of the nearest support. Miphe follows my lead just as we feel a tremendous shockwave rattle the lander. Naris yells that we've lost two landing gear, and I can hear the hiss of the RCS thrusters as they try to hold us in a more or less upright state. All three of us hold our breath. The RCS system slowly shuts off. There's a low, grumbling sound from below us, but the lander stands firm. We all three exit the vehicle to survey the damage. Miphe lets out a low whistle at the sight while Naris quotes Valentina: "Hey, I can still fly it, so it's fine, right?" Miphe and I groan in unison, then go about our chores. While I collect science, Miphe takes a look at the broken lander legs. I hear Naris ask if she can fix them; Miphe's response is cut short by the angry sizzling of a live electric system. Miphe replies in the negative. One the science is collected and the 'chutes are repacked, we each plant a flag. Miphe sets up the automatic camera and the three of us pose for a victory shot. I give the uninviting Duna landscape a final look as Naris and Miphe board the E3. "So long", I say, silently, "I won't be coming back."
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