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Poeleke

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  1. Took me a while to figure this out too. Make a new text file in your gamedata folder, call it something like camerafix.cfg, paste that stuff into it and save it. That works for me!
  2. No, it isn't. It's right here though: http://forum.kerbalspaceprogram.com/threads/51880-0-25-Engine-Ignitor-%28Workaround-for-some-bugs-V3-4-1-Aug-31%29 It's a very outdated mod, but lucky for us, someone very nice updated the .dll so that it properly works (so far for me, at least) in the latest version of the game and of RO. You'll find the .dll easilly on one of the last pages in that thread. You need to put that .dll inside the Plugin folder, which is inside the Engine Ignitor folder. Also don't extract the optional .zip files that come with the mod.
  3. That's all good if you are fine with using openGL on Windows. But it might be an easy fix, it sounds like the same issue this guy had: http://forum.kerbalspaceprogram.com/threads/104965-%28Ubuntu-14-04%29-Dissapearing-Kerbin-at-the-Space-Center-Lag-Bluescreen-VAB Also don't forget that if you want anti-aliasing on Linux, and you probably will, you can't just turn it on in the KSP settings, you have to force it on in your graphic card driver. Atleast it was that way for me. Sorry for off topic and all. Slightly more on topic, if you ask me it's totally worth it, the high res EVE and textures are great. Can't wait for RVE to be updated!
  4. What do you mean didn't work at all? Like at all at all, or just it didn't work with RSS? Because that would be strange, the RSS 8k textures work fine for me on the 64bit version on Linux. Installed with CKAN along with a million other mods ofcourse. Haven't had major problems. Anyway it should work fine, you could try it again.
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