Token White Guy
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About me
Rocketeer
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Nice. Christmas in July. ;D
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Episode 12 and 13 of my commentary series. Phase two of three from finding the monoliths.
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Landing rover (made out of Kosmos parts) on Minmus accomplished.
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I\'m working on a rover for my next mission and video. It\'s showing some crazy results.
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Show off your awesome KSP Pictures
Token White Guy replied to Capt'n Skunky's topic in KSP1 Discussion
As always, a video promised is a video delivered. Now to get the vehicle home. -
Show off your awesome KSP Pictures
Token White Guy replied to Capt'n Skunky's topic in KSP1 Discussion
Deep Space Vehicle Destiny on its way to the Sun. Video tomorrow. -
Show off your awesome KSP Pictures
Token White Guy replied to Capt'n Skunky's topic in KSP1 Discussion
And? People post videos in here all the time. No one has objected to it, except you. -
Show off your awesome KSP Pictures
Token White Guy replied to Capt'n Skunky's topic in KSP1 Discussion
Why don\'t you have flaps on the wings in the middle of your craft? It would have better lift. -
Show off your awesome KSP Pictures
Token White Guy replied to Capt'n Skunky's topic in KSP1 Discussion
Video of my Kerbin Ascension. KSP has some buggy visual since I installed in on that SSD. -
Show off your awesome KSP Pictures
Token White Guy replied to Capt'n Skunky's topic in KSP1 Discussion
Here are some pictures the Kerbin Ascension took during sundown and sunrise. Hope you guys enjoy. My jaw dropped. Such beauty from one game! ;D -
Show off your awesome KSP Pictures
Token White Guy replied to Capt'n Skunky's topic in KSP1 Discussion
My new space station, the Kerbin Ascension. -
Show off your awesome KSP Pictures
Token White Guy replied to Capt'n Skunky's topic in KSP1 Discussion
Launched a Mun Lab. It was a success but with some fail in it. =P -
I\'ve been working on my second giant structure to get in space recently (a giant Mun base). I\'m using the North Pole as a training area for testing Munar landings. So I have Mechjeb running through the landing procedure when something goes wrong. A support arm holding one of the four engines snaps. The loose engine flies up, crashes into the main cargo bay, and explodes. I hit the emergency abort button but it is already too late. The craft flips over and dives into the ground. Nothing is recoverable.
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I currently have a satellite with a periapsis of 408 KM and an apoapsis of 407 KM (give or take a couple hundred meters) that is traveling in a counterclockwise orbit around Kerban. What I\'m trying to do is launch a vehicle (that is acting as an anti-sat missile) that is traveling in a clockwise orbit to smash into the satellite (for shits and gigs). I match the orbits up almost perfect but the problem I\'m encountering is the height of the objects are off about 50 KM to 60 KM. My anti-sat payload is traveling right over the top of the satellite. Is there a way to perfectly match the orbital heights of both objects with MechJeb?