Hey all! Love this mod, but I'm having an impossible time with beamed power, plasma thrusters, and overheating since v1.0.2. I've gone as far as uninstalling and reinstalling the game and starting from scratch to resolve, but every time I activate a microwave tranceiver to receive power for the plasma thruster my heat spikes in about 5 seconds and the ship shuts down. These were working fine pre v1.0.2. I get the same result no matter which radators I use regardless of atmospheric presence. I've launched smaller versions of the one below into orbit and used the deployable radiators all the way up to huge with max tweakscale size with no visible change. Quantum vacuum and liquid fuel both OH at the same rate. Installed Mods: Chatterer .0.9.5 Infernal Robotics 1.0.17.0 KSPI-E 1.2.6 (Tried 1.1.21, 1.2.3 as well) MechJeb 2.5.3.0 TweakScale 2.2.1 Here's a throwaway ship just to test heating using liquid fuel. I max out 3 seconds after liftoff and heat seems to go down at the same rate as if I have no radiators on. Ideas? Thanks!