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Everything posted by marrioman13
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it's cool to hear I'm not the only one after this, since the last one I used was pre 0.24.
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I'm getting an error with RO, concerning the tantares .cfg. I take it this is because of a (somewhat) recent tantares update, but I have no idea.
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is there a tech tree mod supporting tantares?
- 22,647 replies
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- totm march 2020
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I presume this does not work in conjunction with Venn's revamp?
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[1.0.5] Kosmodrome - Space Centre v1.0 Career Edition (24.02.2016)
marrioman13 replied to Divico's topic in KSP1 Mod Releases
I was trying to use this alongside 64k, and when I launch a vessel the site is visible for a split-second and disappears, so I launch in an empty desert. This is certainly because the site is underground. How do I change the height of the Kosmodrome so it's no longer underground. Also, is there a config for adding the site as a remotetech station? -
[1.0.x] Procedural Parts Textures | Procedural KW - June 8
marrioman13 replied to blackheart612's topic in KSP1 Mod Releases
I've been using this as a work around for a little while now, and is there any way I can disable the effect the mod has on stock fairings, while still using it for the KW ones, etc? -
Well that's a shame. I'd be open to a non-IVA view too, but no worries, like you said, these are stick-alikes, not replicas.
- 22,647 replies
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- totm march 2020
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The Soyuz parts have the wrong crew capacity. The T637A Orbital module has 1 crew when it should be empty ( or just use the HAMAL orbital module isn't green when using the alternate textures), while the T491A "Khleb" descent module only has only 2 and should have 3. As it currently is, it means I either have to reenter with both modules or only have 2 crew. Although completely unnecessary, it would be awesome to see a periscope added to the descent module. I also found that the majority of parts are not visible in science or career modes. Might I suggest linking to Greenskull's custom spacesuits, e.g. the Koviets
- 22,647 replies
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- totm march 2020
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I'd just like to say that there is a want for this. I'm already looking forward to it. Can I ask why specifically you'd edit this one?
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I've been trying to set up my antenna range config for this mod, however I can't quite work out the name correlations between the antennae and their config names (like the ones available in the remotetech config). What I mean to ask is, could I have a list of something like "The L-HG1 is named Vega_Antenna_C" please? I'd love it.
- 22,647 replies
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- totm march 2020
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(and 2 more)
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I've been using S^3 (kerbin scale solar system) with KSC switcher, but I've run into an interesting visual error at Kourou: I presume this is due to the change in scale, but my question is within your config, which lines should I edit and how, to reduce the visibility of this?
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Jumbo 32 v1.4 NEW UPDATE. [RSS Config]
marrioman13 replied to Whirligig Girl's topic in KSP1 Mod Releases
So, does that mean this will no longer work, does it need an update? -
thanks for the help guys.
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Right, cheers.
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so, with the new atmospheric update, is there a more accurate dV map available (preferably without FAR as I'm cutting down for RAM)? Also, any tips for the pitch manoeuvre in this scale?
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+ [Part] [1.6] Davon supply mod v025
marrioman13 replied to PrivateFlip's topic in KSP1 Mod Releases
I'm a complete noob (not oven module manager), so I second this.