-
Posts
43 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by tcannonfodder
-
Hey everyone! Thanks so much for all your patience and support, it means a lot to me. It's been a pretty rough few months, so I haven't had time to dig into the code base rewrite. @JOHNMKNIGHT, I'm excited to see your new endpoints! Do you have a link to your repo on the repository? I may be able to use it as a jumping-off point for the new version. I'm hoping to tackle the rewrite soon. Thanks again to everyone for understanding. Telemachus and Houston are projects I have a ton of fun working on, I just haven't had much time for them lately.
-
Heya! Yeah, I think this is the only compile-time error I'm running into. I haven't time to refactor (rewrite) the code yet, it seems like it involves a pretty steep rewrite. If anyone wants to offer some help rewriting the code that references `ActiveResource` I'd greatly appreciate it! The branch is at: https://github.com/KSP-Telemachus/Telemachus/tree/69-camera-endpoint
-
Hey there, I'm so sorry about the lack of updates! It's been a busy past few months, but I'm hoping to recompile and release a 1.2 compatible version ASAP. There are a lot of changes that need to be done under the hood with the 1.2 update
-
The stations in Houston got a major overhaul, but I haven't made a new release yet. However, you should be able to download the latest version of `master` here https://github.com/tcannonfodder/houston . The `public` branch contains the compiled version of Houston. If that doesn't work, can you send me a screenshot of the page and a copy of the Telemachus folder in KSP?
-
hey y'all, have some bad news. I busted my leg up pretty bad a week ago and that's cut down the amount of programming time I have available. I can review basic PRs and that, but it might take me a bit longer to respond to more in-depth questions. Thanks for understanding, and I'm going to get better ASAP so I can get 1.6 out the door! Interesting idea! Have you tried Ngrok? That's what I use and it works relatively well, but you'll have to set the "host-header" parameter like so: ngrok http 8085 -host-header="localhost:8085" using the camera endpoint via Ngrok is currently busted, that's one thing I'll have to fix before I release 1.6
-
Hrm, it looks like the .NET framework isn't able to setup the server, this looks like it might be an issue with your network adapter or DNS configuration? I'm not 100% sure to be honest, this is the first time someone's run into a problem like this, and Telemachus is using the built-in .NET server libraries for versatility.
-
Yeah, this sounds like a good idea! I dug into the code some, and found some relevant classes: http://docuwiki-kspapi.rhcloud.com/#/classes/VesselTripLog?scrollTo=LogF http://docuwiki-kspapi.rhcloud.com/#/classes/FlightLog http://docuwiki-kspapi.rhcloud.com/#/classes/FlightLogger Actually, calling `FlightLogger.fetch.eventLog` returns the text seen in the Kerbal Mission log, which is close, but I think the API response should have the MET and message separately in a JSON object, like so: [{"met":12345, "message": "Liftoff!"}, ...] That would make it easier to filter the mission log when you get the API result. However, I'm short on time lately, but if you'd like to take a stab at it I'd be more than happy to review a PR for it. Cheers, Cannon
-
Woah! Is that the new Live Camera Feed I see on the left screen?!
- 48 replies
-
- 1
-
@Kotagi @Stone Blue, Houston (the mission control mod I also work on) has a 3D orbital map in the browser and a maneuver node editor: KSP: Houston Orbital Map Demo KSP: Houston Maneuver Node Editor Preview You can download the latest pre-release here: Apollo (with Telemachus Capricorn), but make sure to use the latest alpha for Telemachus: 1.6.0 Alpha 2. To do that, download the 1.6.0 alpha, then download Houston Apollo and copy the "houston" directory from it under PluginData/telemachus. I need to tweak the releases to be easier to work with
-
Good news everyone! I’ve released an alpha build for Telemachus 1.6.0, which will have a fancy new feature: Camera Snapshots! That’s right, you’ll be able to get delayed screenshots from the current flight camera and any RasterPropMonitor cameras for the current active vessel. Want to see it in action? Here’s a demo! Telemachus 1.6.0 will require ModuleManager to make the necessary patches to RasterPropMonitor cameras You can get the list of cameras for the active vessel by going to: /telemachus/cameras, and you can access individual cameras by following the url for that camera. Want to give a try? You can download the Alpha build here: https://github.com/KSP-Telemachus/Telemachus/releases/tag/1.6.0-alpha-1 THIS IS AN ALPHA BUILD AND MAY LEAD TO UNEXPECTED BEHAVIOR AND CRASHES. MAKE SURE TO BACKUP YOUR SAVE FREQUENTLY AND BEFORE DOWNLOADING. Find a bug? Let me know by submitting an issue on Github!