-
Posts
40 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by Winderfo
-
Not really. I reached like -80 altitude, then tried to transmit data and it exploded
-
I tried to land in Jool and... well... this happened
-
Oh my. I can't believe I made that mistake. Well after all everything was about the human factor :/
- 14 replies
-
- oxidizer
- liquid fuel
-
(and 1 more)
Tagged with:
-
Here it is another image. About 2000 liquid fuel left while oxizider is almost finished https://www.dropbox.com/s/24f0843409wj3nh/Captura%20de%20pantalla%202015-12-19%2015.01.02.png?dl=0
- 14 replies
-
- oxidizer
- liquid fuel
-
(and 1 more)
Tagged with:
-
Crossfeed in all decouplers is deactivated so that shouldn't be the issue if they are not bugged.
- 14 replies
-
- oxidizer
- liquid fuel
-
(and 1 more)
Tagged with:
-
Sure, here it is https://www.dropbox.com/s/l5ekl07zf8ptyrb/Captura%20de%20pantalla%202015-12-19%2014.39.06.png?dl=0
- 14 replies
-
- oxidizer
- liquid fuel
-
(and 1 more)
Tagged with:
-
Well, I don't have heavy mods I think, just the mechjeb one and the near future propulsion. I don't know if this may be the cause but I haven't touched anything else.
- 14 replies
-
- oxidizer
- liquid fuel
-
(and 1 more)
Tagged with:
-
I usually set two Rockomax Jumbo-64 fuel tanks with the Mainsail engines. Without adding or removing anything normally I have aprox. 1000 fuel left when it runs out of oxidizer.
- 14 replies
-
- oxidizer
- liquid fuel
-
(and 1 more)
Tagged with:
-
Sometimes, specially with the "Mainsail" engine, I run out of oxidizer when there is a lot of liquid fuel remaining, so it is a waste of resources and increases weight. I couldn't find an oxidizer-only tank. Is it planned in development or something?
- 14 replies
-
- oxidizer
- liquid fuel
-
(and 1 more)
Tagged with:
-
How to get SAS target mode?
Winderfo replied to Winderfo's topic in KSP1 Gameplay Questions and Tutorials
Hmmm actually it seems legit. Thanks to both! -
How to get SAS target mode?
Winderfo replied to Winderfo's topic in KSP1 Gameplay Questions and Tutorials
So it's all about the modules... I was thinking maybe in the pilots experience -
I only have stabilize, prograde and retrograde modes and I can't figure out how to get the others.