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HighExplosives12

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Everything posted by HighExplosives12

  1. What have i done? And, yes that gun makes the Vickers S look like a Breda-SAFAT.
  2. I have an idea for this mod: the grid fin's descriptions should have something involving waffles, waffle makers, or waffle factories.
  3. Well.... Great....how will i get that tank to minmus? It'sNINE HUNDRED TONNES! Let that sink in for a while. As for your second question, i belive that Van Disaster is talking about Extraplanetary launchpads.
  4. FENGIST, this is my Elcano Circumnavigation tank, which weighs ~900 tonnes and i want to get it to Minmus, but i can not do it without hyperedit, so I am requesting permission to use hyperedit to land this machine on Minmus. After all, it is still not breaking the spirit of this challenge, as i belive that if successful, my entry will be the heaviest entry so far!
  5. So, no? Oh well... still i think that turreted variants of some guns and cannons that would fit well on heavy fighters are a good idea. Edit: would it be alright to use this mod in a ground attack challenge that I will run?
  6. Actually, i Will be mounting the 75mm weapons on either side of the fuselage of a twin engine heavy fighter. Also, (for tetryds) any pla​ns for a Schräge Musik- style installation?
  7. Some sort of bomber-killing heavy fighter? And yes, i KNOW that the Bordkanone 7.5 "is" meant for ground attack, BUT it is going to be used to kill bombers, which I am AWFUL at designing.
  8. Actually, the 203 mm guns are from the Naval artillery system mod and have a mass of nearly 200 tons (and are huge), plus the tank body.... HOW am i going to get all that to minmus? - - - Updated - - - Sort of.... but with antisat missiles, and you can guess what mods I am going to be using... (also the Ratte had twin 280 mm guns, my creation has twin 203mm main guns from the Naval Artillery Systems mod) Edit: So many edits...
  9. You could tell by my username, couldn't you? Still, Yes! Now, what should I get up to with that 75mm gun? Hmmm......
  10. My profuse apologies for necroposting, but could someone PLEASE lock this thread?
  11. well there goes my plans of circumnavigating Minmus in a rather large tank, complete with 203mm naval guns.
  12. How about the BK 37 37mm aircraft cannon (maybe too close to the vickers S cannon, but still, why not?), BK 5 50mm aircraft cannon (maybe a "bit" too big) and the BK 7.5 75mm aircraft cannon (WHY! HOW BIG! REALLLY! IS THAT NECESSARY! THAT IS ABSOLUTELY SILLY! WHO WOULD USE SUCH A THING!) and for some british competition, the 57mm QF 6pdr Class M Mark I with Auto Loader Mk III aircraft cannon ​(my, that is a mouthful).
  13. Fengist, will the radar have some way of being a BDarmoury radar?
  14. And now for round two of me confessing my KSP sins! I have a *minor* habit of using a launchpad-destroying monster of a rocket to launch ABSOLUTELY EVERYTHING! I destroy the admin building first thing in a career game and then ignore it for the rest of the game My youtube diet consists of EnterElysium, Scott Manley, Danny2462, and thats about it!(not sure if that is a sin)
  15. I use HyperEdit to get mapping satellites into polar orbits: I do not trust MechJeb for any form of orbit requiring the most precise of inclinations. I have absolutely no abiltity to dock anything: MechJeb does that for me. Within the first 2 (real life) hours of playing my BDarmoury save, I had killed 50 kerbals: Yes, that many kerbals! I am addicted to MechJeb: Anything lifting off of the Launchpad does so on autopilot. I have built 8, yes, eight Danny2462-style mass relays and catapulted around 80 kerbals out of the Kerbol System!!!​
  16. Will the next version of B9 Aerospace support the 1.0.4 stock aerodynamics? I think that both FAR and NEAR are too complex for me.
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