-
Posts
53 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by TangerineSedge
-
totm june 2018 Work-in-Progress [WIP] Design Thread
TangerineSedge replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Put enough hours into War Thunder in the Tiger and you start seeing it in your sleep But now you say it, that does look like a T-34. Guess I didn't recognise it without crosshairs pointed at it -
totm june 2018 Work-in-Progress [WIP] Design Thread
TangerineSedge replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
That is a beautiful looking Panther (It is a Panther, yes?) turret, and the Tiger to the side looks awesome as well. Can't wait to see it finished. Also, what is it with landing gear think it is so special recently -
totm june 2018 Work-in-Progress [WIP] Design Thread
TangerineSedge replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
I would agree with your assessment that the wing roots are too thin. They seem to be at least 2-3 wing pieces thick to me based on memory. -
totm june 2018 Work-in-Progress [WIP] Design Thread
TangerineSedge replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Don't know why but something about it vaguely seems Wellington-like, but I doubt it -
Taking Fighter Jet Requests!
TangerineSedge replied to KerbalCataclysm's topic in KSP1 The Spacecraft Exchange
Agreed -
Taking Fighter Jet Requests!
TangerineSedge replied to KerbalCataclysm's topic in KSP1 The Spacecraft Exchange
Ah, thanks for the correction He. I always assumed the Komet was completely metal skinned due to the use of a rocket motor (Don't know why I assumed that, just did). And I was technically correct, the Komet was a rocket plane, but details, details , and that's just nit-picking -
Taking Fighter Jet Requests!
TangerineSedge replied to KerbalCataclysm's topic in KSP1 The Spacecraft Exchange
Ya know, seeing as there are already some flying wing requests, and 'cause I'm feeling a bit harsh (Sorry KC) how about a nice Horton Ho-229, the first wooden-jet-powered-stealth-fighter-bomber-flying-wing...now that's a mouthful -
totm june 2018 Work-in-Progress [WIP] Design Thread
TangerineSedge replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
And it doesn't appear in the prequels -
[1.2.x] Aviator Arsenal - World War 2 aircraft weaponry (v1.3)
TangerineSedge replied to tetryds's topic in KSP1 Mod Releases
Okay, so you need two things for it to work: - The correct ammo for each gun - Action group(s) to toggle/fire guns Hope this helped -
Nice Bolton Paul Defiant style aircraft Here's some picks of mine: And if you click >>here<< you can download her, in all her failed glory , you know, just to improve your self esteem by seeing how much better your designs were btw, the download is for the Mk. XXV, whereas the images all show stuff for the Mk. XVII simply because the only changes were balancing of fuel and also control surface deflection. And the weapons changed (possibly? I can't remember now as there's 25 different versions of very similar craft) from 3x20mm to 3x23mm, because as anyone who plays War Thunder knows, Russian 23mms are the best...especially on the IL-2...
-
Same, I already have a jet powered version of my Arcadia Mk XIII fighter, and I'm working on several designs based off of early jet aircraft like the Yak-15/17 'Feather' and the MiG-9 'Fargo' as well as the Horten Ho 229 - that one is rather challenging...yes, that's how we'll describe it - and the Heinkel He 162 'Salamander'/'Volksjäger', probably my favourite early jet Oh, and it seems I have a thing for Jumo 004 powered aircraft
-
Considering this is the Arcadia Mk 3, and my current submission is the Mk XVII, I think I may as well show you the first functioning version of my aircraft, and when I say functioning, I mean the first to be able to fly without crashing, which is useful. I might end up returning to the Mk 3 if I can't tweak the Mk XVII (Would then be XVIII or XIX) to become more manoeuvrable. Oh, and did I mention that since the Mk XIII, the Arcadia series of fighters has been a heavy fighter, just barely able to enter legally You can probably imagine the design of the Mk XVII now, and you are probably wrong . One thing I will say is, the only identical parts are the wings and cockpit. Even the booms have undergone changes.
-
From the rules A.I.R.B.R.A.K.E.s are allowed, they aren't classed as 'rocket grade' as far as I know. Oh, and Jeb completed his diet (I find re-entry without a craft to lighten anything up...if you catch my drift ) whilst Bill stripped some unnecessary weight off of the craft. Down to 5tons exactly in the hanger wet, 4.6tons dry. Thank god those engines are more efficient than jets, eh? Here, have a preview of the current Arcadia Mk IV. By the time the fighting commences, don't be surprised if she's up to Mk X or even L...that's just how I roll sometimes