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FlyAlpha

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  1. Very helpful thanks ! May I suggest adding toggling service bays and cargo bays to some action group, as well as one to run all experiments on the vessel (crew report, temperature, goo etc...) ?
  2. Nice work! Your mods are awesome, A few notes though, because as pretty as it is, it is not a fully functional rover. It definitely needs flatbeds and cargo bays for 1.25m parts (like the materials bay...), a few tanks would be nice too (maybe you could do something like the MK-IV Spaceplane tanks, one default tank and ressource choice via right-click menu?), and integration of TACLS. Also, the Command Cabin IVA is a bit blank, apart from the work stations, which could be upgraded. (I don't really use the crew cabin because I rarely have more than three Karbala on a mission, others are just a waste of Life Support Ressource... Also, why does the docking port have a crew capacity of 1? Given it has no hatch or IVA putting a Kerala in means he is stuck there until craft recovery... Finaly, are ASET grapple fixture ands ASET Docking node part of this mod ? (I also have ALCOR) because I am a little confused about what they can be used for... Otherwise great mod, I really can't stress enough how much I appreciate it... can't wait for you to update the nawball so that it works with the latest RPM
  3. Love this! (And most of your other mods too), but I find there's a lot of empty space in the capsule, maybe you could place a few props, like sleeping bags, to fill the room and make the capsule even more realistic...
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