Jump to content

CosmicCharlie

Members
  • Posts

    67
  • Joined

  • Last visited

Reputation

8 Neutral

Profile Information

  • About me
    Bottle Rocketeer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I had the GameData folder completely empty. So I can start it with Steam. Now to see if I can start it with CKAN. Thanks guys.
  2. KSP 1.8. on Steam. When I open with CKAN, whether I have mods installed or not, it tells me I have mods that aren't compatible with KSP. When I open with Steam, it shows me a black screen. I don't have the folders the instructions tell me are where the log files are located.
  3. I try to start it through ckan and get a long list of mods i don't have installed that are incompatible. Anybody?
  4. Add a whole water world in that mod while you're at it. And make it quick.
  5. Yeah, I know. I must've had a brain fart bc I couldn't find it . Thx.
  6. Thought that was just for maintenance. So. How do you connect the satellites?
  7. I couldn't find the mod section of the forum. I have the salt reactor. I have UF4. How to turn it on? ----------------------------------- Man I'm stupid. Of COURSE you click the "Shutdown" bar.
  8. It doesn't give the button when I right click them. Capsules and containers.
  9. Been trying for a half hour to get it back to vertical. Is there a trick?
  10. Where is it? Couldn't find it at curseforge or on the KIS thread. Or if it's as big a secret as it seems, can somebody just tell me the (hopefully smaller) secret of how to put a tool on a vessel in the VAB?
  11. Documentation. It's pitiful. Is it part of the whole KSP experience? Scrabble around figuring out that each part isn't as straight-forward as it is presented, because not much info is presented, and having to go search forums because that's the only documentation? Like flying by the seat of your pants or something? Not a feature.
  12. When I take control of a base, more times than not, when it transitions to the base, the base is several meters in the air and falling. Now I have a Minmus mining base with a tanker parked next to it. Every time I get close with a ship or transition to it, the tanker flies 100m or more in the air. Sometimes it survives, this time it landed on my base. It's done it forever, with anything from Mechjeb only to Mechjeb with several other mods.
×
×
  • Create New...