Just wanted to say I'm digging this mod a lot, and that I'm particularly looking forward to the custom status LEDs and panels.
I can imagine the amount of coding that needs to done to make those happen, but in the meantime any preliminary thoughts on how you want to implement those? (plans for what the interface might look like, what sort of things the first generation might be able to monitor, could I change what a given light is showing in-flight, etc?)
I know you mentioned that you don't want to get too much into whole-ship feedback, but one thing I'd love to see options for is dynamic flight feedback- say, I could set up an LED to turn green when my spaceplane is tilted to the perfect angle of attack, or when I'm on the right heading to a navigation waypoint. Minor in-game scripting would be cool too: say, being able to use some math and boolean statements to make a bright red flashing LED telling me I'm getting close to the minimum "enough delta-v to get home" threshold.