g-man
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
g-man replied to Galileo's topic in KSP1 Mod Releases
So... I installed RemoteTech 1.8.2 (I am using KSP 1.2.1), then I installed the GPP Optional Mods RemoteTech patch. Then, I edited the Default_Settings.cfg file in the ...\GameData\RemoteTech folder to change "Body" from 1 to 5. STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc488 Name = Mission Control Latitude = 8.510 Longitude = -168.250 Height = 27 Body = 5 <== This was 1 This is also explained earlier in this thread.- 7,349 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
g-man replied to Galileo's topic in KSP1 Mod Releases
I posted it over in that thread, also.- 7,349 replies
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[1.2.0] Newbier Newb's Revamp of Civilian Population
g-man replied to Tralfagar's topic in KSP1 Mod Development
Has anyone had issues with the Civilian Population Revamped (CPR) mod causing error codes? I am trying to use this mod with the Galileo Planet Pack (GPP). After installing all the mods listed in the GPP installation instructions I noticed that the log was being spammed with: [EXC 13:00:26.667] MissingMethodException: Method not found: 'ProtoPartResourceSnapshot.get_maxAmount'. [EXC 13:00:26.668] MissingMethodException: Method not found: 'ProtoPartResourceSnapshot.get_maxAmount'. [EXC 13:00:26.709] MissingMethodException: Method not found: 'ProtoPartResourceSnapshot.get_maxAmount'. [EXC 13:00:26.710] MissingMethodException: Method not found: 'ProtoPartResourceSnapshot.get_maxAmount'. I started with a fresh install of KSP 1.2.1 and added the GPP mods one at a time, checking for errors after each one (yes this took a long time...). I started with the "Included Addons", then moved to "Recommended mods" then finally to "Suggested mods". (I skipped KSP Interstellar Extended because I thought it might have been the culprit.) Anyway, when I added CPR is when I got the errors. I removed CPR and finished adding the other mods without errors. Adding CPR caused the error again. Here is the post in the GPP topic.- 99 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
g-man replied to Galileo's topic in KSP1 Mod Releases
Has anyone had issues with the Civilian Population Revamped (CPR) mod causing error codes? After installing all the mods listed in the installation instructions I noticed that the log was being spammed with: [EXC 13:00:26.667] MissingMethodException: Method not found: 'ProtoPartResourceSnapshot.get_maxAmount'. [EXC 13:00:26.668] MissingMethodException: Method not found: 'ProtoPartResourceSnapshot.get_maxAmount'. [EXC 13:00:26.709] MissingMethodException: Method not found: 'ProtoPartResourceSnapshot.get_maxAmount'. [EXC 13:00:26.710] MissingMethodException: Method not found: 'ProtoPartResourceSnapshot.get_maxAmount'. I started with a fresh install of KSP 1.2.1 and added the mods one at a time, checking for errors after each one. I started with the "Included Addons", then moved to "Recommended mods" then finally to "Suggested mods". (I skipped KSP Interstellar Extended because I thought it might have been the culprit.) Anyway, when I added CPR is when I got the errors. I removed CPR and finished adding the other mods without errors. Adding CPR caused the error again.- 7,349 replies
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I am new to this forum, so I hope and posting this request for support properly... I am playing KSP 1.0.4 with several mods (see Dropbox link to list of mods below). I created an Eve rover and associated lander (see Dropbox link to craft file below). If I go from this ship to the space center the game crashes every time (see Dropbox link to output_log.txt file from the crash report file). At one point the ship just disappeared from the game. I can go from the ship to another ship and then to the space center without the game crashing. list of mods: https://www.dropbox.com/s/ktz0orka70pd0ez/ksp_mods.txt?dl=0 craft file: https://www.dropbox.com/s/ujyi2n6rctjvfi0/eve_rover_mkIa.craft?dl=0 output_log.txt file: https://www.dropbox.com/s/5crh3mrlvhmy67v/output_log.txt?dl=0 Using Windows Task Manager the "Memory (Private Working Set)" associated with "KSP.exe *32" is 1,990,960 K... I have had this same issue happen before with a very similar ship design. In that instance the ship eventually disappeared from the game, same as fireblade274 (http://forum.kerbalspaceprogram.com/threads/134456-Ship-vanished-after-trying-to-fly-it-again-and-getting-HUD-issue-Crew-are-MIA-in-Academy). I think it is just a matter of time before the current ship disappears also. Any assistance would be greatly appreciated.