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Zero_Out

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Everything posted by Zero_Out

  1. I found a workaround. It looks like a problem with the radial attachment point, and the root part. The root part of my station is the StnSciLab. If you follow the dependency tree of the craft, the top of the radial attachment point is closest to the root. That causes the bug. If I undock the two stations, change the vessel type of Station Science 1 to probe, and redock, the root part becomes crewpod-observation-25. Now the bottom of the radial attachment point is closest to the root, and I can compress the docking ports. I don't know why the top or bottom of the radial attachment point being closest to the root part makes a difference, but it does. P.S. I logged an issue for this in the github project: https://github.com/BobPalmer/Konstruction/issues/52
  2. I'm having trouble compressing two construction ports. I have a Rockomax Brand Adapter, and a BZ-52 Radial Attachment Point, which have been docked together as part part of two vessels. When I attempt to compress them, the one attached to the Adapter detaches and floats away, while the one attached to the Attachment Point stays attached. This is the error I get: I uploaded the save file to: https://www.dropbox.com/s/zmi166cbsapp5b5/quicksave %2385.sfs?dl=0 The metadata file is at: https://www.dropbox.com/s/coh2e9qag5utdae/quicksave %2385.loadmeta?dl=0 The vessels are named Station Science 1, and Station Habitat. I had another vessel docked via a grabbing arm, but I detached it, then detached the two construction ports, and reattached them in hopes that it would fix any root part errors. I had a similar issue in the same game file when compressing Station Habitat and Mun Station (the MPL). I don't know how I fixed it, but I was able to get them to compress somehow. Thanks in advance for the help!
  3. @DMagic Please disregard my previous post. I thought I posted it in the cryogenic engines mod thread. I see that Nertea has already fixed it anyway.
  4. Thanks for the awesome mod! Unfortunately, I had to revert from 0.3.3 to 0.3.2. After updating to 0.3.3, all my existing contracts disappeared. These included 1 tourism plus contract, and 4 stock contracts (perform eva in mun orbit, orbit kerbin for one week, launch two kerbals to orbit, perform docking in space around kerbin). The only one which didn't disappear was Strategia: Mun Probes.
  5. Thank you for the explanation, and especially for the awesome mod! Space stations are cool again. 8^)
  6. I'm a little confused where to install this. Do I put the KerbinSpaceStation folder in the GameData folder like other mods, or do I put it in the GameData/ContractPacks folder like other contract packs?
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