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The Space Core

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Everything posted by The Space Core

  1. Just to clarify you can use radial decouplers correct?
  2. I typically like to pronounce abbreviations as works as a gimmick. It annoys friends and stuff but I continue to do it. Not with KSP though, that is SACRED.
  3. Looks neat, when it's complete just post the images!
  4. Well butter me backwards and call me a crab... I should clarify that kerbin landings don't count, (and your right about the multiple landings thing) Were you planning on submitting your old one? If you want to post the pictures and I'll put the score on the leaderboard.
  5. Ok, how about scanning it for ore deposits then acting accordingly (mining at the location of highest ore deposit.)
  6. So literally just anything involving dres eh? Alright sounds good. Ill send a science probe over there or something.
  7. Good point. I will alter accordingly. DO you suggest I remove Laythe all together?
  8. So... Literally just make dres feel loved? HARDEST CHALLENGE 10/10 "It's impossible to show love for dres" -IGN.
  9. Note that on the grand tour challenge you only need to enter the SOI, Not​ land on the body.
  10. It is the year 2011 on Kerbin, and a new president has just been sworn into office. He has a great love of scientific research and the KSC in particular, he has passed a bill that give unlimited government funding to the KSC. But the voters are dumb, and grow wary. They argue that after you have landed on most all the bodies, all you have done is sent unmanned probes out to planets. "That's boring, we want something cool and exciting." Rambles a local idiot. And so a new president, Donald Krump has announced he will run for office and among many of his dumb campaign promises. "We're going to reduce taxes and in order to do so we are going to cut funds to many obsolete branches of government such as KSC!" He has already garnered a strong following. It is almost guaranteed that the KSC will have its funding cut... Unless you do something about it! KSC director Gene Kerman has thought of the perfect solution. A massive project to really "Wow" the masses. He proposes that they land on every planet and moon in the Kerbol system. "But that's dumb!" "We've already done that." Says Jebediah. But gene Kerman reveals his plot twist. They will land on every planet and moon, with one craft constructed in LKO! A massive star tour across the Kerbol system. He says that with the unlimited funding they currently have, this project will be trivial. But the populous will love it and the KSC will survive! And so project Star Tour was placed into your hands. Can you succeed, and save space travel as we know it? Project Star tour. Rules and regulations. The challenge is to send a manned mission to every moon and planet in the kerbol system. All with one craft constructed in LKO. Do: Have at least one kerbal in the shuttle at all times, stored in any way you want. Have at least one kerbal on each of the planetary landings, stored in any way you want. Use IRSU converters and mines on other planets. I'm fairly sure that this challenge would be impossible without this. Take plenty of pictures! You don't need to take pictures of your craft being constructed in orbit or anything. But take pictures of your landings and arrivals into the SOI of planets. Take pictures of refueling stations on other planets Save Nothing is more frustrating then crashing your only lander and finding out your last save was still in kerbins SOI. NOT CHEAT. This includes using debug console, using any disallowed mods or copying any other peoples craft designs and pawning it off as your own. Please abide by this rule, if you feel like you need to cheat then you clearly aren't doing it for the fun. Have plenty of fun . Don't: Get stressed, only do this if you'll enjoy it I don't want to torture nobody. Use unmanned landers, your landing will not count towards your score if done with an unmanned probe. Even try to do this with a single craft with no LKO construction. It's not going to work. Banned mods: Part mods, this includes any and all mods that add any new parts, you must use stock parts. Any form of physics altering mods. Any mods not stated below. Allowed mods: Mechjeb. You'll get more points if you don't use this. But I'm fine with you using it, just state whether or not you're using it Any mods that stabilize docking ports, aka eliminate the wobbliness from docking. No point penalty for this Any mods that allow for warp during acceleration. This will be a whole lot of waiting without this. No point penalty for this. Scoring and points. Because I realize that this some planets and moons will be tough to land on, I am simply awarding bonus points for landings and returns for the following planets: Tylo: 1,000 extra points. Eve: 2,000 extra points. Other bonus points: + 50 points per kerbal on the tour after the minimum 1. + 100 points per kerbal on each landing after the minimum 1. + 300 points per additonal landing on each planet or moon + the bonus amount of points if it is one of the bonus planets. (Yes repeat landings are allowed and encouraged, however we're only counting the repeat if it's a different biome each time.) + 400 points for not using Mechjeb, ​ Base point counts (note: you need to get at least one of the things below to be considered) Bronze, land on every moon except for Tylo : 4,500 points. Silver, land on every planet except for Eve, kerbin (and jool obviously): 5,500 points. (Note, due to it's thick atmosphere, we are counting Laythe as a planet.) Gold, land on every planet and moon except for Tylo and Eve: 10,000 points. Rankings: 15,000+ points: Savior of space travel 14,000-14,999 points: Legacy of the KSC. 13,000-13,999 points : Master of PR stunts. 12,000-12,999 points: [insert joke about Donald trump here.] 11,000-11,999 points: Wrangler of the Kerbol system 10,000-10,999 points: Award of engineering excellence. 4,500-9,999 points: Crowd pleaser The Constellation consolation prize 1-4,499 points. Leaderboard: Nothing here yet... Will you be the first? P.S: Asteroid mining is allowed. P.P.S: This is a big challenge, you do not need to post one giant image gallery, you can turn things in over time.
  11. Um, what do you mean, there's only minmus and mum?
  12. The tylo lander is my current project. It may take a little longer though because of all of the orbital construction. Emma bring a bunch of landers for the other moons as well.
  13. Sorry it took me so long to do this one... Finally got around to it. Took a bunch of pics in a row while passing through.
  14. I cdidn't have the engines unlocked in science so I ended up just having to go career to do this one. I ended up overdoing it going 3/4 of the way around kerbin. Only issue was that I broke off the engines on landing.
  15. Done, so many crashed planes... Including the one that finally did make it under... They are backwards though, the one on the top came after the one on the bottom.
  16. This one is a pain in the neck! Planes are so tricky to control for me! Can it be vtol by any chance? My current attempt, the "Chickadee" has a turning circle about as wide as kerbol.
  17. Uh wow, not sure If I can do no staging for a minmus miner, at least not yet. I can do so with staging I think.
  18. Done, My mindset was to be as light as possible
  19. Question: Does the craft that flies under the arch have to be the same as the one that brings the flag, and does it have to return?
  20. I'm waiting for a very particular game to come out on November 10th, it's a little indie game you've probably never heard of it... But anyways that's not important, I've looked over the forum and all the challenges are just too hard or too easy... I would like all of you to submit challenges to me! Even if they don't seem like challenges to you. I am in science mode and I can land a relatively heavy probe on minmus and mun. I can land return ships on mun so far, (but not minimus)and that is about the range of my ability so far. But with your motivation I can improve.
  21. I get the problem here, with my old craft in particular my first (attempted) mun mission I just thought the solution to not getting where you wanted to be was just add more SRBS onto it. The crafts I was making were so ludicrous and had so many kickback engines on the first stage that it almost looked like a flower when viewed from the bottom. But really the craft that got me onto mun only had 4 SRB's and some twin boar engines+ some reliant boosters to help it get into orbit. Because Even though you produce more thrust you need to have control of your craft in atmosphere in order to get a stable orbit. For inspiration look at the stock craft kerbal X. I've heard that with some proper usage of gravity assists that craft can get to eve(but not back.) And yet it seemingly has less actual thrust capability then the huge craft that we design.
  22. Alright! I think I get it now. TO clarify Get the craft you want to dock on a nice relatively high orbit. Burn till you get an intersect node between 1 Km. Kill relative velocity At intercept. then dock. My issue ( i think) was that I was trying to kill my velocity far from the intersect. ~THanks
  23. Oh my, that is absolutely incredible, I simply can't believe it! It looks almost impossible! But thats just my nooblike mind talking:/. Alright I have to get a space station core into orbit, Im going to try to use a spaceplane to do it.
  24. AS a followup question, how do you find the KSP directory on a mac, Im in application support...
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