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Everything posted by Gman_builder
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totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
@Columbia May I borrow(steal) your engines and put them on my 777? -
[1.7.3] Graphics Enhancements Assembly (GEA)
Gman_builder replied to Davian Lin's topic in KSP1 Mod Releases
I'd like to know specifically what is causing a 40 - 50 fps drop when compared to other visual packs of similar content. In a stock game with graphics cranked i get between 50 and 70 FPS. With Astronomers Visual Pack loaded i get a fairly reasonable 35 - 45 fps. With StockVisualEnhancements loaded i get 35 - 45 fps. With this pack loaded i get 10 fps. Why -
Fastest Juno-powered aircraft
Gman_builder replied to RealKerbal3x's topic in KSP1 Challenges & Mission ideas
no...... I meant for whatever reason it started producing stupid thrust at high altitude. -
Fastest Juno-powered aircraft
Gman_builder replied to RealKerbal3x's topic in KSP1 Challenges & Mission ideas
The engine was still making 6.7kn of thrust which was amazing. It was cruising along nicely at ~300m/s until i hit about 7,500 meters and thats when the turbo kicked in and sent it to Mach 2. I genuinely had no idea that it would do that. I imagine it was the Radial ramp intake that made the difference. -
Fastest Juno-powered aircraft
Gman_builder replied to RealKerbal3x's topic in KSP1 Challenges & Mission ideas
Thanks! Yeah the shiny metal textures are beautiful. -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
PSA: Radial Ramp air intakes give Junos turbo mode. -
Fastest Juno-powered aircraft
Gman_builder replied to RealKerbal3x's topic in KSP1 Challenges & Mission ideas
I made this on accident today and thought id submit it. Note, check the altimeter. This was done at over 9000 meters. The intake i used generated the high performance at high altitude. Its also very pretty -
Installed mod, dependencies, and a set of configs for stock parts but i get no texture loading at space center. Parts load fine in hangar, but preview are nonexistent. Cannot launch a craft, black screen. no textures. I can here sounds and can move around (based on instruments) but no textures. Did i do something wrong or is the mod just not 1.4.4 compatible Note: Tried on DX11 and OpenGL. same result both times.
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totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
I ran into the same problem with the landing gear. The only way i could make my plane support its own weight was to offset the gear far bellow the fuselage just so that it would clear the engines -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
@EvenFlow We'll have to have a triple seven battle -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Look at little dude go! TurbooooooPowerrrrrrr -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
@Kronus_Aerospace Your a madman i tell you. Definitely the most impressive creation i've ever seen based on shear size alone, nevermind that it's a actual flying turboprop on top of that. @PaperAviator That B-2 is beautiful! I admire your work greatly. -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
@EvenFlow Viggen? -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Haha, I assumed it'd be less obvious I love me a Volksjäger too -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Italian? Cause it's blue? Propeller powered? Idk my dude XD -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
The Model 100? Yeah now that you mention it it kinda does. I designed the tail so that it wouldnt impact the launch clamps when i released the aircraft but it also looks pretty sleek and sexc i guess -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
My first ever electric plane Pretty zippy too -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
YOU LIke!?! -
totm june 2018 Work-in-Progress [WIP] Design Thread
Gman_builder replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Thank you lots my guy. I wish i didn't use as many Cubic Octagonal struts but I'll keep improving it as I go.