Video is very short, but let me explain: I made a huge (huuuuuge) space station, so big that after loading for approximately 2 minutes it'd explode instantly on that switch from the camera pointing at the ground and then pointing at the ship. I then used the instaorbit program to put it in an orbit. Next, I made a little shuttle (with ion engines so I don't get stranded up there because I wasted all my fuel on orbital maneuvers), stablished orbit, caught up with the station, started the approach. The video shows me 400m away from it, slowing down and going faster in relation the station, just approaching it, really. The thing is, the station is so massive it lags my PC to hell, to the point where I get 1 FPS avg. I had to speed it up in Vegas so you guys didn't die of boredom watching the video. It passes by so fast (and renders so slowly) that I couldn't even turn the ship properly. A touch to the thrust became 15 seconds holding Shift down in the game, which means I couldn't do anything but watch my station fly past me (in approximately 2 frames). One other thing: I noticed that, much like what happened to my previous space station rendezvous operation, the station broke, without me causing it. This one broke in like 30 pieces, while my previous station had its mast break on its own (even though it didn't when I put it in orbit). What about you guys? Did this issue of big things breaking happen to you too? Did you ever make a big, cool space station and rendezvous with it?