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Sobol

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Everything posted by Sobol

  1. @Bottle Rocketeer 500 No problem, feels free. Today I added some small patches. I'm getting ready to release one of the latest mod updates.
  2. Today I went back to work on Stock Dimension. All parts have been scaled. I added two new fairings instead of adapters. Now there is only optimization.
  3. I made some small patches. I changed the sizes of the LH2 and LOx tanks. I also made some parts with dimensions in imperial units. I don't know whether I'll continue their development. What do you think about the texture of the tanks? Which is better?
  4. Yes. This is the case. It binds using the TRReflection plugin from Texture Replacer. All the time I'm looking for a solution to not give up on reflection and not lose FPS
  5. Orion MPCV is definitively completed. He has received several major visual improvements. So I share the capsule to download. https://www.dropbox.com/s/3ypc3rs0iwau5eu/GameData.rar?dl=0
  6. @raptor30 I don't know if I will continue to develop the Stock Version. For now I'm back to work with KSP. I installed UNITY again, so all my progress has been saved. Today I worked on improving the look of Orion:
  7. Hey. Hello after my long absence. Unfortunately, I will not be able to work on this modification with such intensity. Are there people willing to help with the further development of this mods?
  8. ORION currently has dimensions of 2.5m x 1.25m. I also think that the main tank will have a dimension of 3.75m
  9. Total sorry, but I have to rest a little from KSP. For now, I spend their free time for other action. I hope, however, that it will soon return to work on SLS
  10. @Glonor Yes. If you don't know how to build one yourself rockets You should load craft files then remove all tanks LiquidFuel and Oxydizer.
  11. @Glonor If you play with RSS, so the RO is required. You will also need to download the RO cfg from my Dropbox. Link can be found on the first page of the thread. That's all for now compatible with 1.1.3.
  12. @Glonor Are you using craft files? Craft files are not compatible with the RO. In RO, you have to build yourself the same rocket.
  13. @NathanKell Are you going to continue to use Reflection Plugin? I could restore the shiny parts using Texture Replacer. If you're just interested.
  14. @iplayksp Check the first page of this thread required and recommended modifications. Then install them and enjoy the game. @NapalmPK I think everything should work properly. Only Orion may not have access to KERBNET.
  15. @Adam Kerman In version 1.1, everything worked very well. Version 1.2 has not yet tested. Check whether KJR compatible with your version of the game. My version is KJR 3.1.7 The update is ready at 40%. I still perform 38 models so please be a little patience.
  16. @StoryMusgrave Thanks a lot. The modification requires some amendments to work properly in 1.2. For now, I correct models and textures. Now all files are 173mb. EUS is ready to upgrade, too: Today I tested also ICPS:
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