A recent Devnote revealed that the upcoming, ever looming 1.1 update will bring with it an overhaul to the part shaders, and will be using the Unity 5 standard shader:
Given that the default parts won't have reworked textures, I decided this was an opportunity to create a set of parts tailored specifically to the new shader and render model. Of course, since they will be created for the new shader, these parts won't be available for use in-game until soon after the update is released. I figured this will provide me with a window of time to get ahead of the game, so to speak.
Without further ado, here are the parts in progress so far:
This project is in very early development, and as such it's very flexible to feedback as I go along. Please speak up if you have ideas, I'd love to include as much input from the community as possible!
DOWNLOAD:
Github
An extra big thanks to @Shadowmage for the use of thier SSTU plugin for parachutes and heat shields!