liamcullins
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[1.12.x] - Modular Kolonization System (MKS)
liamcullins replied to RoverDude's topic in KSP1 Mod Releases
I wouldn’t know how to do that. I know next to nothing about coding, though perhaps I could look up how to do so, if it’s nothing too difficult. Any suggestions? -
[1.12.x] - Modular Kolonization System (MKS)
liamcullins replied to RoverDude's topic in KSP1 Mod Releases
Is there any chance you could create a mod that only implements the ground tethering function for bases? That'd be super helpful for those who don't want the added complexity and difficulty. -
[1.12.x] Alcubierre Warp Drive (Stand-alone)
liamcullins replied to RoverDude's topic in KSP1 Mod Releases
Hey, I'm really interested in this mod because I have mods that add more planets and other star systems, but every time I try to use it, I get this failsafe warning as the engine's status. Do you think you could elaborate on what triggers this failsafe and how to create conditions in order for the engine to work properly? Thanks!