przybysz86
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Posts posted by przybysz86
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2 hours ago, taniwha said:
I guess the thing to do is to look for molniya_blockl in GameData/ModuleManager.ConfigCache and see if the offending MODULE is there. Unfortunately, MM doesn't record the origin of patches, but the contents might give a clue.
whole part of the MM.CC PMed but I've found this - can this be a problematic part?
QuoteMODULE
{
OmniRange = 1500000
EnergyCost = 0.01
DeployFxModules = 1
}EDIT:
NVM - I will just fix it in the RO cfg and restart the game -
3 hours ago, taniwha said:
Any resource that has an EL_ResourceRecipe definition becomes a required resource and will be built into to vessel before finalization.
przybysz86: Fantastic, thank you. Ok, I have not seen such before. It looks like it is molniya.blockl causing the problems. I need the .cfg file and any relevant MM configs for it, as I don't know if it's a bug in the loader, or an error in the recipe.
That is also my thinking. It always get stuck in the same place during loading.
Main part cfg:
https://github.com/KSP-RO/SovietRockets/blob/2fe8c6631f6d8ee6d3374e4ce8a93117c2829392/GameData/RN_R7/master/blockl.cfgbut RO make changes too - https://github.com/KSP-RO/RealismOverhaul/blob/master/GameData/RealismOverhaul/RO_SuggestedMods/RaiderNick/RO_RN_R-7%20Tanks.cfg
I think Real Plume also add some small change but I cannot find it at the moment. I will check when I get home and add relevant CFGs if needed.
EDIT - Real plume cfg:
https://github.com/KSP-RO/RealismOverhaul/blob/d3509c468ae89ced4436e458c40be4ee2fb9904d/GameData/RealismOverhaul/RealPlume_Configs/RaiderNick/R7/molniya_blockl.cfg -
taniwha: check PM
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Hi Guys - sorry if this was mentioned but I had not time to study all 136 pages and search was not helpful or I missed it.
I run extensively moded game and my ELP hangs on RECIPIES loading with error:
Quote[Exception]: ArgumentNullException: Argument cannot be null.
Parameter name: keyIs this something often found out? I assume one of the mod is intorducing incompatible part but I have no Ida what might be wrong or how to find and fix it. Can you help me locate the missing/buggy part and let me know how to fix it?
[1.12] Extraplanetary Launchpads v6.99.3
in KSP1 Mod Releases
Posted · Edited by przybysz86
fixed!
It moved past molnyia_block and got stuck on another part. Looks like the RO cfg is messed up for this part pack but now at least I know where to look and what to fix. Thanks.
EDIT:
one more part had exactly the same issue. After fixing cfg game loaded fine with EL. Thanks again!