Jump to content

Hexlord

Members
  • Posts

    27
  • Joined

  • Last visited

Everything posted by Hexlord

  1. I accepted 3 contracts. I went from Kerbin > Sun > Eve > Gilly > Eve > Sun > Duna > Ike > Duna > Sun > Dres > Sun Now I was on my way to Jool to complete the last parts, and somewhere on the trip the entire list reset itself and is saying I never flew by the previous planets/moons. Whats up with this? -edit- Nevermind, while writing this the previous planets/moon ticked themselves. Odd.
  2. I checked my log file and it seems to have reset itself once I restarted the game, currently it's only 200kb~ And don't forget inclination
  3. Post the ship file here, I'll rebuild it and make it fly. You can then study the changes I made to help future ambitions of space travel (usually located here - C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\saves\*SAVE GAME NAME*\Ships\VAB)
  4. I guessed the orbit and completed the contract. Though no idea why the orbit didn't show up in map view, first time this has happened.
  5. I just accepted 6 satellite contracts, 2 for Mun, 2 for Minmus and 2 for Kerbin. The 2 on both Mun and Minmus show up fine when I focus view on them. One of the Kerbin ones, which was the first I completed, showed up fine as well. But the 2nd Kerbin contract doesn't show the required orbit. It's an equatorial orbit at about 2 million metres outside of Mun's orbit (13kk), but nothing is there. Currently I am in a polar orbit of Kerbin, switching focus between my vessel and Kerbin does nothing, still invisible. Should I just guess the orbit and hope that it shows up when I get closer?
  6. 0.625m parts = meters or mass? Using numerical digits with an m after usually means measure of distance (height, width etc) and I can't see anything like this while choosing parts. Am I missing something? Also this challenge seems incredibly easy.
  7. I'll be adding a heap of boosters for lifting to help the liquid fuel rockets save dv, and these rockets you see now will be used to lift and transfer to the mun. His head consists of: (Head) Mobile processing lab, (eyes) 2x orange round fuel tanks, (eyes) 2x docking ports, (nose) 1x electric battery (400 charge), (mouth) 5x photovoltaic panels -edit- and a reaction wheel on top of his head. Has trouble turning without it lol..
  8. Well, here is the start of my entry - I'll upload full pictures and 2 videos of landings later on when I'm comfortable that it won't explode mid flight. First part: The man Second part: His house (yes, i'm lifting an entire house with 2.5k+ parts into space)
  9. Totally disagree here, sorry. The game should be about having fun and building crazy stuff, not creating/completing a challenge designed to be annoyingly meticulous. Every single person here has landed on the mun in all sorts of rockets, I'm sure most of us are over it. We know how to do it, it's just not fun doing it. MechJeb gives us the opportunity to enjoy the game still. I'll attempt to land mine without it, but as soon as I start getting frustrated my entry will have mechjab.
  10. I have deleted the ship now, but can explain what it looked like It had 16 terriers not 12, my bad. I was going for the 'Mun Crusader Challenge", and my ship was basically a square box with crazy random stuff on it, the outsides were lined with multi-point connectors (5x5x5x5) to form the box shape. And below them were terriers, I chose them so I the landing gear could actually touch the mun, other engines are far too long.
  11. How do I do this? For example I have 12 terrier engines, each was placed individually and all go off at the same stage. Because they were placed individually they each get an icon in the stage, am I able to group all 12 together to show a single icon?
  12. Since he used google translate, I assume 'back up' here means loading the quicksave with F9 - 'backing up/reversing to last save'. @EvilTeck is it happening with all games or just one? If it's just the one, double check your craft has battery power.
  13. I don't understand what you're saying lol. Almost every single player game I've played has this feature. And I cannot find this information on steam anywhere, only thing steam says is last time you played KSP at all (not each saved game). I'll give you a picture as an example..
  14. 1. Master volume adjuster to control all 5 volume settings in 1. 2. Either date of last played or date of last save displayed in each save game when you go to resume from the main menu.
  15. Oh.. I thought SSTO meant using one stage to orbit.. not one in total xD
  16. Payload is about 3,400 tonnes. I've given it 3.4k atmo dV to get into orbit, which is more than enough. So if you're an awesome pilot you could probably get a 3.7k tonne payload to orbit.
  17. 1,800 part / 22,500,000 kg of pure beast. Half of it sits off the launchpad.. Placing the last struts to hold the fuel tanks took about 30 seconds each. Roughly 150 mammoth engines and 60 twin boars, just to SSTO it.
  18. Thanks, makes a lot of sense It's the first half of my Kessel Run challenge. 1 probe for each planet, and a spare just in case.
  19. In the picture below, when I go to place a strut on one of the reaction wheels it turns green, I assume it's telling me it will "be part of" this piece. http://i.imgur.com/wlVxh44.jpg Now in the next picture, if I go to place the strut further towards the center of my rocket(thing), all of the reaction wheels turn green. Does this mean the single strut will 'connect' to all of them? If so it's a bit counter-intuitive, if nothing turned green I would place the strut at the furthest location in order to support it's weight better. http://i.imgur.com/PyzToCB.jpg
  20. Can I ask why we get a point for docking in kerbin orbit? Kinda forces me to split my ship in 2, rather than doing it in a single launch (since I plan on doing the entire thing without refueling)
  21. All mods are ok. Sweet, hyperedit to the rescue!
  22. Damnit, spent 7~ hours today doing 2 launches (main ship had 850 parts and literally took 4 hours to orbit it, running KSP on a calculator :P) While building the main ship I went with LV-N's for interplanetary phase and removed all oxidizer from all tanks except launch phase (which I used mammoths). My plan was to use a lander for all 5 moons, while refueling from the mothership in between. So I got to orbit and double checked my resources.. 1400~ oxidizer... Sigh.. Back to the drawing board, and will restart my launch tomorrow. So far I've had a lot of fun designing! Glad I found this part of the forum, kept me from going insane in career mode.
  23. Well, I can see where this is going... Russia and co head to Venus, while USA and co head to mars. And the arms race begins anew. This time planet vs planet.
×
×
  • Create New...